Scene layer

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Add a scene layer to a scene.

Image of scene layer

Use case

Each scene layer added to a scene can assist in performing helpful visual analysis. For example, if presenting the results of a shadow analysis of a major metropolitan downtown area in 3D, adding a scene layer of 3D buildings to the scene that could be toggled on/off would help to better contextualize the source of the shadows.

How to use the sample

When launched, this sample displays a scene service with an ArcGISSceneLayer. Pan and zoom to explore the scene.

How it works

  1. Create an ArcGISScene and set its Basemap with ArcGISScene.basemap.
  2. Create a SceneView and set the scene to the view with SceneView.scene.
  3. Create an ArcGISSceneLayer using a data source URI: ArcGISSceneLayer(Uri).
  4. Add the new scene layer to the scene as an operational layer with ArcGISScene.operationalLayers.add(sceneLayer).

About the data

The scene launches with a northward view of the city of Brest, France. A 3D scene layer representing buildings (some textured) is used as an example.

Relevant API

  • ArcGISScene
  • ArcGISSceneLayer
  • SceneView

Tags

3D, layer, scene

Sample Code

MainActivity.kt
                                                                                 
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/*
 * Copyright 2020 Esri
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

package com.esri.arcgisruntime.sample.scenelayer

import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import com.esri.arcgisruntime.layers.ArcGISSceneLayer
import com.esri.arcgisruntime.mapping.ArcGISScene
import com.esri.arcgisruntime.mapping.Basemap
import com.esri.arcgisruntime.mapping.view.Camera
import com.esri.arcgisruntime.mapping.view.MapView
import com.esri.arcgisruntime.mapping.view.SceneView
import com.esri.arcgisruntime.sample.scenelayer.databinding.ActivityMainBinding

class MainActivity : AppCompatActivity() {

  private val activityMainBinding by lazy {
    ActivityMainBinding.inflate(layoutInflater)
  }

  private val sceneView: SceneView by lazy {
    activityMainBinding.sceneView
  }

  override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(activityMainBinding.root)

    // create a scene layer from a url
    val sceneLayer = ArcGISSceneLayer(getString(R.string.brest_buildings))

    // create a camera with initial camera position
    val camera = Camera(48.378, -4.494, 200.0, 345.0, 65.0, 0.0)

    // create a scene
    val brestBuildingScene = ArcGISScene().apply {
      // add a base map
      basemap = Basemap.createTopographic()
      // add a scene service to the scene for viewing buildings
      operationalLayers.add(sceneLayer)
    }

    // create a scene view
    sceneView.apply {
      // add the scene to the scene view
      scene = brestBuildingScene
      // set initial camera position
      setViewpointCamera(camera)
    }
  }

  override fun onPause() {
    super.onPause()
    sceneView.pause()
  }

  override fun onResume() {
    sceneView.resume()
    super.onResume()
  }

  override fun onDestroy() {
    super.onDestroy()
    sceneView.dispose()
  }
}

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