System requirements for 100.12.0
This page lists system requirements for the 100.12.0 release of ArcGIS Runtime API for Android.
System requirements for recent previous releases are linked to from the bottom of this page. For older system requirements, see past guide versions in PDF format on the downloads page (requires sign-in).
The operating systems that ArcGIS Runtime API for Android supports are the same as those listed for the Android SDK developed by Google. Generally, development is supported on Apple macOS (Intel), Linux, and Windows-based operating systems. Refer to Google documentation for the specific operating system versions that are supported.
Your apps can run on Android phones and tablets with the Android platform version 6.0, Marshmallow (API level 23) and above. Devices with the armeabi-v7a, arm64-v8a, and x86_64 architectures are supported. For additional information, see Reduce your APK size.
The ArcGIS Runtime API for Android introduces the following transitive dependencies to your project. If you depend on the API via referencing it in your Gradle script from our Maven repository, as described in Install and setup, these transitive dependencies will be configured for your project automatically. However, if you require these dependencies in your own code, you need to add them explicitly to your Gradle script, so they get added to your project's compile class path.
Esri supports and recommends the use of Android Studio (latest stable release) for development of apps that use ArcGIS Runtime API for Android, as this is the IDE officially supported by Google for Android development.
For more recommended settings in Android Studio, see Install and set up.
IntelliJ IDEA is the IDE upon which Android Studio is based. However, IntelliJ IDEA comes bundled with an Android plugin and supports Android Gradle based build system so you can work directly with ArcGIS Runtime API for Android in IntelliJ IDEA. Read more about support for Android development in IntelliJ IDEA.
The Android SDK Tools are required for development with the ArcGIS Runtime API. This component of the Android SDK is included with Android Studio. If you are developing with a different IDE you may need to install and set up these tools manually. Depending on your IDE, you may require an appropriate Java Development Kit (JDK) to be installed. Free OpenJDK binaries can be downloaded from the Adoptium website. Android Studio no longer requires a separate JDK to be installed.
Android Studio 3.0 introduced support for a subset of Java 8 language features that vary by Android platform version. These language features are used throughout the ArcGIS Runtime API for Android documentation and samples. To ensure these code examples compile when used in your app, the compatibility of your app module in Android Studio must be set to use Java 8 language features. If you are using Android Studio and Runtime API for Java's
build.gradle file, Java 8 compatibility is set for you. (For an example of the
build.gradle setting, see the Display a map tutorial, Create a new Android Studio project, Step 4 and following Note.) If using a different IDE than Android Studio, you may need to manually configure Java 8 language use. For more information, see Use Java 8 language features and APIs.
ArcGIS Runtime API for Android contains native libraries compiled with Android NDK version r22. If your application uses other 3rd-party native libraries, they might be using a conflicting version of a native dependency such as
libc++_shared.so. A version conflict will likely result in a console error or runtime exception. Ideally, all native libraries in your application should be using the same version of a native dependency. For more information, see Using mismatched prebuilt libraries and Java middleware with JNI libraries.
ArcGIS Runtime API for Android uses OpenGL ES technology to render map images. This technology makes the product much more versatile and usable by reducing the memory footprint, dramatically improving rendering speeds and using less power. The 2D MapView uses OpenGL ES 3.0 if available on the device, otherwise OpenGL ES 2.0 is used. The 3D SceneView requires OpenGL ES 3.0.
OpenGL ES 3.0 or above is required if you are using the geoanalysis tools (see the com.esri.arcgisruntime.geoanalysis package). These analysis classes primarily perform work on the Graphics Processing Unit (GPU).
Use this table to determine the lowest Version of the ArcGIS Software that supports a specific ArcGIS Runtime function.
|ArcGIS Software||Version||Functionality supported by ArcGIS Runtime|
Specifications supported in this release include the following:
- GeoPackage versions 1.0, 1.1, and 1.2
- Military standards APP-6(B), APP-6(D), MIL-STD-2525B (change 2), MIL-STD-2525C, and MIL-STD-2525D
- Web Feature Service (WFS) versions 2.0.0 and 2.0.2
- Web Map Service (WMS) versions 1.1.0, 1.1.1, and 1.3.0
- WMTS version 1.0.0