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In order to add Hillshade to a basemap, you need to select the Land group vector tile styles (or a sub-group of the Land vector tile styles), and lower the opacity values for the group.

In the below example, although Hillshade is selected and the map is centered on Mt. Hood, the hillsade layer is not visible because the the opacity for the Land group vector tile style layers are at 100%.

However, as the opacity is decreased you'll start to see the hillshade show through the Land layers. Below is a screenshot of Mt. Hood with hillshade. The opacity for the Land/Not Ice vector style layer is set to 51%:

Note: The World Hillshade layer must be addeded to your basemap manually in order for hillshade to be visible.