In order to add
Hillshade to a basemap, you need to select the
Land group vector tile styles (or a sub-group of the
Land vector tile styles), and lower the
opacity values for the group.
In the example below, although Hillshade is selected and the map is centered on Mt. Hood, the hillshade layer is not visible because the
opacity for the
Land group vector tile style layers are at
However, as the opacity is decreased you will start to see the hillshade show through the
Land layers. Below is a screenshot of Mt. Hood with hillshade. The opacity for the
Land/Not Ice vector style layer is set to
Note: The World Hillshade layer must be added to your basemap manually in order for hillshade to be visible.