BuildingSolidFilterMode class final
A building filter mode that renders the building scene features with the original texture.
- Inheritance
-
- Object
- BuildingFilterMode
- BuildingSolidFilterMode
Constructors
- BuildingSolidFilterMode()
-
Creates a solid filter mode.
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
clone(
) → BuildingFilterMode -
Clones this instance of the filter mode and its members.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited