opacity property
The opacity of the GeometryEditor display in the view, a value between 0 (fully transparent) and 1 (fully opaque). Default is 1.
It can be useful to change opacity of the entire GeometryEditor display to allow features, graphics, or imagery in the underlying map view to show through the geometry editor display, which can help allow precise placement of new vertices relative to those map components.
Alternatively, you can set opacity separately on each of the symbols used by this style, allowing you to make specific aspects of the geometry editor semi-transparent.
Implementation
double get opacity {
return _withThrowingErrorHandler((errorHandler) {
return runtimecore.RT_GeometryEditorStyle_getOpacity(
_handle,
errorHandler,
);
});
}
Implementation
set opacity(double value) {
_withThrowingErrorHandler((errorHandler) {
runtimecore.RT_GeometryEditorStyle_setOpacity(
_handle,
value,
errorHandler,
);
});
}