SymbolLayerEdges3D class final
Defines edges on a symbol layer applicable for rendering 3D geometries.
Edge rendering visualization is specific for 3D visualizations. It can be used to emphasize the form of 3D objects and to improve the three-dimensional spatial understanding. Edges are currently accessible only on MultilayerMeshSymbol.
- Implemented types
Constructors
- SymbolLayerEdges3D({Color color = Colors.black, double width = 1})
-
Creates an edge rendering configuration with the given color and width
using a solid style.
factory
Properties
- color ↔ Color
-
The color of the edges.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width ↔ double
-
The width of the edges in device-independent pixels (DIPs).
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited