SymbolLayerEdges3D class final

Defines edges on a symbol layer applicable for rendering 3D geometries.

Edge rendering visualization is specific for 3D visualizations. It can be used to emphasize the form of 3D objects and to improve the three-dimensional spatial understanding. Edges are currently accessible only on MultilayerMeshSymbol.

Implemented types

Constructors

SymbolLayerEdges3D({Color color = Colors.black, double width = 1})
Creates an edge rendering configuration with the given color and width using a solid style.
factory

Properties

color Color
The color of the edges.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
width double
The width of the edges in device-independent pixels (DIPs).
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited