ArcGIS Runtime SDK for iOS: AGSMobileBasemapLayer Class Reference
ArcGIS Runtime SDK for iOS  100.15
AGSMobileBasemapLayer Class Reference

Description

A layer that can visualize the basemap layer of a map from mobile map package.

A mobile basemap layer can render feature, tiled, vector tiled and raster data together in a group as a single basemap layer. This layer abstracts the complexity of multiple layers into one simple-to-use layer.

You can create a basemap layer using ArcGIS Pro and package it, along with its map, into a mobile map package (.mmpk) for use offline. Each package may contain one or more maps, each of which can contain a basemap with basemap layers.

If a basemap layer contains features, they will be stored in a compressed format that can be displayed quickly along with any associated labels. This compressed format does not support feature selection, query, identify and time.

Since
100
Inheritance diagram for AGSMobileBasemapLayer:
AGSLayer AGSLoadableBase <AGSLayerContent> AGSObject <AGSLoadable>

Instance Methods

(void) - cancelLoad
 
(void) - doCancelLoading
 
(void) - doStartLoading:
 
(id< AGSCancelable >) - fetchLegendInfosWithCompletion:
 
(BOOL) - isEqualToLayer:
 
(BOOL) - isVisibleAtScale:
 
(void) - loadDidFinishWithError:
 
(void) - loadWithCompletion:
 
(void) - onLoadStatusChanged
 
(void) - retryLoadWithCompletion:
 

Properties

NSString * attribution
 
BOOL canChangeVisibility
 
NSURL * fileURL
 
AGSEnvelopefullExtent
 
BOOL identifyEnabled
 
AGSItemitem
 
NSString * layerDescription
 
NSString * layerID
 
NSError * loadError
 
AGSLoadStatus loadStatus
 
double maxScale
 
double minScale
 
NSString * name
 
float opacity
 
BOOL showInLegend
 
AGSSpatialReferencespatialReference
 
NSArray< id< AGSLayerContent > > * subLayerContents
 
void(^ subLayerContentsChangedHandler )(void)
 
NSArray< NSNumber * > * sublayerIDs
 
BOOL visible
 

Method Documentation

◆ cancelLoad

- (void) cancelLoad
requiredinherited

Cancels loading if it is in progress, otherwise it does nothing. This should be called carefully because other objects could be waiting for loadWithCompletion: or retryLoadWithCompletion: to complete and this will call them all back with the error of NSUserCancelledError

Since
100

◆ doCancelLoading

- (void) doCancelLoading

Never call this method directly. The framework calls this method on a background thread when cancelLoad (AGSLoadable-p) is called. It is meant to be overriden by subclasses. Subclasses should override this method to cancel loading their data and call loadDidFinishWithError: (AGSLoadableBase(ForSubclassEyesOnly)) at the end passing in an error representing NSUserCancelledError.

Since
100

Provided by category AGSLoadableBase(ForSubclassEyesOnly).

◆ doStartLoading:

- (void) doStartLoading: (BOOL)  retrying

Never call this method directly. The framework calls this method on a background thread when loadWithCompletion: (AGSLoadable-p) or retryLoadWithCompletion: (AGSLoadable-p) is called. It is meant to be overriden by subclasses. Subclasses should override this method to load their data and call loadDidFinishWithError: (AGSLoadableBase(ForSubclassEyesOnly)) upon completion, passing in the error if any.

Parameters
retryingflag that is true if this method was called from retryLoadWithCompletion: (AGSLoadable-p).
Since
100

Provided by category AGSLoadableBase(ForSubclassEyesOnly).

◆ fetchLegendInfosWithCompletion:

- (id<AGSCancelable>) fetchLegendInfosWithCompletion: (void(^)(NSArray< AGSLegendInfo * > *__nullable legendInfos, NSError *__nullable error))  completion

Fetches the array of legend infos (AGSLegendInfo) for this layer.

Since
100

◆ isEqualToLayer:

- (BOOL) isEqualToLayer: (AGSLayer *)  other

◆ isVisibleAtScale:

- (BOOL) isVisibleAtScale: (double)  scale

Check whether this layer is visible at a given scale.

Since
100

◆ loadDidFinishWithError:

- (void) loadDidFinishWithError: (nullable NSError *)  error

Only subclasses should call this method in doStartLoading: (AGSLoadableBase(ForSubclassEyesOnly)) and doCancelLoading (AGSLoadableBase(ForSubclassEyesOnly)) when done loading or failed to load.

Since
100

Provided by category AGSLoadableBase(ForSubclassEyesOnly).

◆ loadWithCompletion:

- (void) loadWithCompletion: (nullable void(^)(NSError *__nullable error))  completion
requiredinherited

Loads data for the object asynchronously. The completion block is invoked upon completion.

You can call this method any number of times, however only one attempt is made to load the data. If it is already loading, it will just continue to load (i.e. not force a reload). If it has already loaded successfully, the completion block will be invoked right away. If it has already failed to load, the completion block will be invoked right away with error previously encountered. This method supports multiple callers and will call them all back on completion. However, each caller's completion block will be invoked once and only once.

Parameters
completionblock that is invoked when object loads successfully or fails to load. An error is passed to the block if the object fails to load.
Note
The completion block is always invoked on the main thread.
Since
100
See also
- cancelLoad to cancel loading
- retryLoadWithCompletion: to force reload

◆ onLoadStatusChanged

- (void) onLoadStatusChanged

Never call this method directly. The framework calls this method on a background thread when AGSLoadable::loadStatus changes is called. Subclasses can optionally implement this to know when their loading status has changed.

Since
100

Provided by category AGSLoadableBase(ForSubclassEyesOnly).

◆ retryLoadWithCompletion:

- (void) retryLoadWithCompletion: (nullable void(^)(NSError *__nullable error))  completion
requiredinherited

Tries to reload when an object has failed to load. This method should be called judiciously. It should be called when:

  1. you didn't have network connectivity earlier when it failed and you want to retry now that you have connectivity
  2. the server was down earlier when it failed and you want to retry
  3. the request is taking too long and you want to cancel it and retry, in which case you will first call cancelLoad and then this method

If the data hasn't started loading, it will start loading. If it is already loading, it will just continue to load. If it has already loaded successfully, calls back right away. If it has already failed to load, tries again. This method supports multiple callers and will call them all back on completion. However, each caller's completion block will be invoked once and only once.

Parameters
completionblock that is invoked when object loads successfully or fails to load. An error is passed to the block if the object fails to load.
Note
The completion block is always invoked on the main thread.
Since
100

Property Documentation

◆ attribution

- (NSString*) attribution
readnonatomiccopyinherited

Attribution information of the layer.

Since
100

◆ canChangeVisibility

- (BOOL) canChangeVisibility
readrequirednonatomicassigninherited

Denotes whether the layer can change visibility or not.

Since
100

◆ fileURL

- (NSURL*) fileURL
readnonatomicstrong

The file URL of mobile map package (.mmpk file)

Since
100

◆ fullExtent

- (AGSEnvelope*) fullExtent
readnonatomicstronginherited

Full extent of the layer.

Since
100

◆ identifyEnabled

- (BOOL) identifyEnabled
readnonatomicassigninherited

Specifies whether the layer supports identify.

Since
100

◆ item

- (AGSItem*) item
readnonatomicstronginherited

The item the layer has been created from.

Since
100

◆ layerDescription

- (NSString*) layerDescription
readwritenonatomiccopyinherited

The layer's description.

Since
100

◆ layerID

- (NSString*) layerID
readwritenonatomiccopyinherited

The layer's ID specified in the web map item of ArcGIS Online or an on-premises portal.

Since
100

◆ loadError

- (NSError*) loadError
readnonatomicstronginherited

The error that was encountered during the most recent load operation. Will be nil if the operation succeeded.

Since
100

◆ loadStatus

- (AGSLoadStatus) loadStatus
readrequirednonatomicassigninherited

Status of the load operation.

Since
100

◆ maxScale

- (double) maxScale
readwritenonatomicassigninherited

The maximum scale at which this layer is visible. If the map or scene is zoomed in beyond this scale, the layer will not be visible. A value of 0 means there is no maximum scale threshold and the layer will be visible at the smallest scale available for the map or scene.

Since
100

◆ minScale

- (double) minScale
readwritenonatomicassigninherited

The minimum scale at which this layer is visible. If the map or scene is zoomed out. beyond this scale, the layer will not be visible. A value of 0 means there is no minimum scale threshold and the layer will be visible at the largest scale available for the map or scene.

Since
100

◆ name

- (NSString*) name
readwritenonatomiccopyinherited

The name of the layer.

Since
100

◆ opacity

- (float) opacity
readwritenonatomicassigninherited

The opacity of this layer as a value between 0 (fully transparent) and 1 (fully opaque). Default value is 1.

Since
100

◆ showInLegend

- (BOOL) showInLegend
readwritenonatomicassigninherited

Indicates whether to show legend information.

Since
100

◆ spatialReference

- (AGSSpatialReference*) spatialReference
readnonatomicstronginherited

The spatial reference of the layer.

Since
100

◆ subLayerContents

- (NSArray<id<AGSLayerContent> >*) subLayerContents
readnonatomiccopyinherited

This layer's sub-layers.

Since
100

◆ subLayerContentsChangedHandler

- (void(^ subLayerContentsChangedHandler) (void))
readwritenonatomiccopyinherited

Block that is invoked when the sub layer contents changes.

Note
The block will be invoked on the same thread on which the event occurred, which could be any arbitrary thread. You need to dispatch any UI related work to the main thread.
Since
100

◆ sublayerIDs

- (NSArray<NSNumber*>*) sublayerIDs
readnonatomiccopy

◆ visible

- (BOOL) visible
readwritenonatomicassigninherited

Denotes whether the layer is visible or not. The visibility changes can be monitored using Key-Value Observing (KVO).

Since
100