To create some models you first need to add primitive shapes. You can either use the
predefined one (as for the box) or create it yourself by defining the vertices (as for
the pyramid).
Later you need to combine the individual meshes into a single one. You can offset,
rotate, scale or clone them to place them in desired positions.
Number of trees
Finally, you can style the whole mesh as well as specific components. You can apply
different colors and textures and style the edges.