Use three.js from an external renderer
Note: Support for 3D on mobile devices may vary, view the system requirements for more information.
This sample shows how to use three.js from the external renderer interface of a SceneView. An external renderer offers a low-level interface to access the SceneView's WebGL context, and thus enables creating custom visualizations that interact with the scene the same way as built-in layers.
In this sample we track and visualize the position of the International Space Station (ISS). A blue circle on the planet surface indicates the region from where the ISS should be visible in the night sky.
- This sample shows experimental functionality, please read the documentation carefully before using it in a product.
- This sample targets expert developers familiar with WebGL and hardware-accelerated 3D rendering.
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