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Constructor BlendRenderer

BlendRenderer(Raster, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, IEnumerable<Double>, ColorRamp, Double, Double, Double, SlopeType, Double, Double, Int32)

Initializes a new instance of the BlendRenderer class.

Declaration
public BlendRenderer(Raster elevationRaster, IEnumerable<double> outputMinValues, IEnumerable<double> outputMaxValues, IEnumerable<double> sourceMinValues, IEnumerable<double> sourceMaxValues, IEnumerable<double> noDataValues, IEnumerable<double> gammas, ColorRamp colorRamp, double altitude = 45, double azimuth = 315, double zfactor = 1, SlopeType slopeType = SlopeType.None, double pixelSizeFactor = 1, double pixelSizePower = 1, int outputBitDepth = 8)
Parameters
Type Name Description
Raster elevationRaster

The elevation data. Can be null.

System.Collections.Generic.IEnumerable<System.Double> outputMinValues

Output stretch values, one for each band. Can be null.

System.Collections.Generic.IEnumerable<System.Double> outputMaxValues

Output stretch values, one for each band. Can be null.

System.Collections.Generic.IEnumerable<System.Double> sourceMinValues

Input stretch values, one for each band. Can be null.

System.Collections.Generic.IEnumerable<System.Double> sourceMaxValues

Input stretch values, one for each band. Can be null.

System.Collections.Generic.IEnumerable<System.Double> noDataValues

NoData values, one for each band. Can be null.

System.Collections.Generic.IEnumerable<System.Double> gammas

Gamma adjustment. Can be null.

ColorRamp colorRamp

The color ramp to use.

System.Double altitude

Altitude angle of the light source.

System.Double azimuth

Azimuth angle of the light source, measured clockwise from north.

System.Double zfactor

Factor to convert z unit to x,y units, default is 1.

SlopeType slopeType

The manner used to express slope in an elevation surface.

System.Double pixelSizeFactor

Pixel size factor, default is 1.

System.Double pixelSizePower

Pixel size power value, default is 1.

System.Int32 outputBitDepth

Output bit depth, default is 8-bit.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.3 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.2 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.0 - 200.7
Xamarin.Android100.0 - 100.14
Xamarin.iOS100.0 - 100.15
UWP100.0 - 200.7
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