Constructor DistanceCompositeSceneSymbol
DistanceCompositeSceneSymbol()
Initializes a new instance of the DistanceCompositeSceneSymbol class.
Declaration
public DistanceCompositeSceneSymbol()
Remarks
Distance composite scene symbol is a container of symbols with distance display ranges. Symbols within the Ranges collection can specify a minimum and a maximum display distance. When a GeoElement is rendered, distance from the camera will be checked against the specified minimums and maximums to determine each symbol's visibility. Note that ranges are allowed to overlap, so it is possible for multiple symbols to be visible at the same time.
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.0 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.0 - 200.6 |
Xamarin.Android | 100.0 - 100.15 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.6 |