Property Opacity
Opacity
Gets or sets the opacity of the GeometryEditor display in the view, a value between 0 (fully transparent) and 1 (fully opaque). Default is 1.
Declaration
public double Opacity { get; set; }
Property Value
Type | Description |
---|---|
System.Double | The opacity of the GeometryEditor display in the view, a value between 0 (fully transparent) and 1 (fully opaque). Default is 1. |
Remarks
It can be useful to change opacity of the entire GeometryEditor display to allow features, graphics, or imagery in the underlying map view to show through the geometry editor display, which can help allow precise placement of new vertices relative to those map components.
Alternatively, you can set opacity separately on each of the symbols used by this style, allowing you to make specific aspects of the geometry editor semi-transparent.
See Also
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 200.3 - 200.6 |
.NET | 200.3 - 200.6 |
.NET Windows | 200.3 - 200.6 |
.NET Android | 200.3 - 200.6 |
.NET iOS | 200.3 - 200.6 |
.NET Framework | 200.3 - 200.6 |
UWP | 200.3 - 200.6 |