Property ClippingDistance
ClippingDistance
Gets or sets the clipping distance in meters around the OriginCamera. The default is 0.0. When the value is set to 0.0, there is no enforced clipping distance and therefore no limiting of displayed data. Setting the value to 10.0 will only render data for 10 meters around the origin camera.
Declaration
public double ClippingDistance { get; set; }
Property Value
Type | Description |
---|---|
System.Double | The clipping distance in meters around the OriginCamera. The default is 0.0. When the value is set to 0.0, there is no enforced clipping distance and therefore no limiting of displayed data. Setting the value to 10.0 will only render data for 10 meters around the origin camera. |
Remarks
You can use clipping distance to limit the display of data in world-scale AR or clip data for tabletop AR.
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.7 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.0 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.7 - 200.6 |
Xamarin.Android | 100.7 - 100.15 |
Xamarin.iOS | 100.7 - 100.15 |
UWP | 100.7 - 200.6 |