Method RotateAround
RotateAround(MapPoint, Double, Double, Double)
Returns a new Camera with the heading and pitch rotated from a specified target point by the delta angles in degrees.
Declaration
public Camera RotateAround(MapPoint targetPoint, double deltaHeading, double deltaPitch, double deltaRoll)
Parameters
| Type | Name | Description |
|---|---|---|
| MapPoint | targetPoint | The point location around which the camera will move. |
| System.Double | deltaHeading | The delta angle in degrees by which the output camera heading will be rotated around the target point. |
| System.Double | deltaPitch | The delta angle in degrees by which the output camera pitch will be rotated around the target point. |
| System.Double | deltaRoll | The delta angle in degrees by which the output camera roll will be rotated around the target point. |
Returns
| Type | Description |
|---|---|
| Camera | Camera |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.3 - 200.8 |
| .NET | 100.13 - 200.8 |
| .NET Windows | 100.13 - 200.8 |
| .NET Android | 200.0 - 200.8 |
| .NET iOS | 200.0 - 200.8 |
| .NET Framework | 100.0 - 200.8 |
| Xamarin.Android | 100.0 - 100.15 |
| Xamarin.iOS | 100.0 - 100.15 |
| UWP | 100.0 - 200.8 |