Property Id
Id
Gets or sets the unique identifying string for the layer, for example specified in a map or scene.
Declaration
public string Id { get; set; }Property Value
| Type | Description | 
|---|---|
| System.String | The unique identifying string for the layer, for example specified in a map or scene. | 
Remarks
The id is used by other parts of this API to refer to a specific Layer, such as in a set of FeatureFenceParameters or a FacilityLayerDefinition. If not supplied, all layers will be assigned a unique id when created.
It is not recommended to change this property when the layer is obtained from a map or scene. If changed, ensure that the string is unique, for example based on a generated GUID.
Applies to
Platforms and versions
| Target | Versions | 
|---|---|
| .NET Standard 2.0 | 100.3 - 200.8 | 
| .NET | 100.13 - 200.8 | 
| .NET Windows | 100.13 - 200.8 | 
| .NET Android | 200.0 - 200.8 | 
| .NET iOS | 200.0 - 200.8 | 
| .NET Framework | 100.0 - 200.8 | 
| Xamarin.Android | 100.0 - 100.15 | 
| Xamarin.iOS | 100.0 - 100.15 | 
| UWP | 100.0 - 200.8 |