Property Tolerance
Tolerance
Gets or sets a radius in device-independent pixels (DIP) that specifies how close the interactive edit position must be to the snapping source geometry in order to trigger the snap.
Declaration
public double Tolerance { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double | A radius in device-independent pixels (DIP) that specifies how close the interactive edit position must be to the snapping source geometry in order to trigger the snap. |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 200.4 - 200.8 |
| .NET | 200.4 - 200.8 |
| .NET Windows | 200.4 - 200.8 |
| .NET Android | 200.4 - 200.8 |
| .NET iOS | 200.4 - 200.8 |
| .NET Framework | 200.4 - 200.8 |
| UWP | 200.4 - 200.8 |