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Method RotateAround

RotateAround(MapPoint, double, double, double)

Returns a new Camera with the heading and pitch rotated from a specified target point by the delta angles in degrees.

Declaration
public Camera RotateAround(MapPoint targetPoint, double deltaHeading, double deltaPitch, double deltaRoll)
Parameters
Type Name Description
MapPoint targetPoint

The point location around which the camera will move. The returned camera is in the same spatial reference as the source camera. If the spatial reference of the point is not specified, it is assumed to be the spatial reference of the camera.

double deltaHeading

The delta angle in degrees by which the output camera heading will be rotated around the target point.

double deltaPitch

The delta angle in degrees by which the output camera pitch will be rotated around the target point.

double deltaRoll

The delta angle in degrees by which the output camera roll will be rotated around the target point.

Returns
Type Description
Camera

Camera

Exceptions
Type Condition
ArgumentException

Invalid argument.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.3 - 200.8
.NET100.13 - 300.0
.NET Windows100.13 - 300.0
.NET Android200.0 - 300.0
.NET iOS200.0 - 300.0
.NET Framework100.0 - 200.8
Xamarin.Android100.0 - 100.15
Xamarin.iOS100.0 - 100.15
UWP100.0 - 200.8
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