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Constructor ArcadeLabelExpression

ArcadeLabelExpression()

Initializes a new instance of the ArcadeLabelExpression class with an empty expression script.

Declaration
public ArcadeLabelExpression()
Remarks

An empty script is a valid Arcade expression that will evaluate to an empty string.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.11 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.0 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.11 - 200.7
Xamarin.Android100.11 - 100.15
Xamarin.iOS100.11 - 100.15
UWP100.11 - 200.7

ArcadeLabelExpression(String)

Initializes a new instance of the ArcadeLabelExpression class with a specified Arcade expression script.

Declaration
public ArcadeLabelExpression(string arcadeExpression)
Parameters
Type Name Description
System.String arcadeExpression

A complete, self-contained Arcade expression that calculates a text string.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.11 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.0 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.11 - 200.7
Xamarin.Android100.11 - 100.15
Xamarin.iOS100.11 - 100.15
UWP100.11 - 200.7

ArcadeLabelExpression(ArcadeExpression)

Initializes a new instance of the ArcadeLabelExpression class with a specified ArcadeExpression.

Declaration
public ArcadeLabelExpression(ArcadeExpression arcadeExpression)
Parameters
Type Name Description
ArcadeExpression arcadeExpression

An ArcadeExpression containing the expression script to use for labeling.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.11 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.0 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.11 - 200.7
Xamarin.Android100.11 - 100.15
Xamarin.iOS100.11 - 100.15
UWP100.11 - 200.7
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