Navigate route

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Use a routing service to navigate between points.

Image of navigate route

Use case

Navigation is often used by field workers while traveling between points to get live directions based on their location.

How to use the sample

Tap 'Navigate' to simulate traveling and to receive directions from a preset starting point to a preset destination. Tap 'Recenter' to refocus on the location display.

How it works

  1. Create a RouteTask using a URL to an online route service.
  2. Generate default RouteParameters using RouteTask.CreateDefaultParametersAsync().
  3. Set ReturnStops and ReturnDirections on the parameters to true.
  4. Add Stops to the parameters for each destination using SetStops(stops).
  5. Solve the route using RouteTask.SolveRouteAsync(routeParameters) to get a RouteResult.
  6. Create a RouteTracker using the route result, and the index of the desired route to take.
  7. Use TrackLocationAsync(LocationDataSource.Location) to track the location of the device and update the route tracking status.
  8. Add a listener to capture TrackingStatusChangedEvents, and then get the TrackingStatus and use it to display updated route information. Tracking status includes a variety of information on the route progress, such as the remaining distance, remaining geometry or traversed geometry (represented by a Polyline), or the remaining time (TimeSpan), amongst others.
  9. Add a NewVoiceGuidanceListener to get the VoiceGuidance whenever new instructions are available. From the voice guidance, get the string representing the directions and use a text-to-speech engine to output the maneuver directions.
  10. You can also query the tracking status for the current DirectionManeuver index, retrieve that maneuver from the Route and get it's direction text to display in the GUI.
  11. To establish whether the destination has been reached, get the DestinationStatus from the tracking status. If the destination status is Reached, we have arrived at the destination and can stop routing. If there are several destinations in your route, and the remaining destination count is greater than 1, switch the route tracker to the next destination.

Relevant API

  • DestinationStatus
  • DirectionManeuver
  • Location
  • LocationDataSource
  • ReroutingStrategy
  • Route
  • RouteParameters
  • RouteTask
  • RouteTracker
  • Stop
  • VoiceGuidance

About the data

The route taken in this sample goes from the San Diego Convention Center, site of the annual Esri User Conference, to the Fleet Science Center, San Diego.

Tags

directions, maneuver, navigation, route, turn-by-turn, voice

Sample Code

NavigateRoute.cs
                                                                                                                                                                                                                                                                                                                                                                                                          
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// Copyright 2019 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.

using ArcGISRuntime;
using AVFoundation;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Location;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Navigation;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.Tasks.NetworkAnalysis;
using Esri.ArcGISRuntime.UI;
using Esri.ArcGISRuntime.UI.Controls;
using Foundation;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading.Tasks;
using UIKit;

namespace ArcGISRuntimeXamarin.Samples.NavigateRoute
{
    [Register("NavigateRoute")]
    [ArcGISRuntime.Samples.Shared.Attributes.Sample(
        name: "Navigate route",
        category: "Network analysis",
        description: "Use a routing service to navigate between points.",
        instructions: "Tap 'Navigate' to simulate traveling and to receive directions from a preset starting point to a preset destination. Tap 'Recenter' to refocus on the location display.",
        tags: new[] { "directions", "maneuver", "navigation", "route", "turn-by-turn", "voice", "Featured" })]
    [ArcGISRuntime.Samples.Shared.Attributes.OfflineData()]
    public class NavigateRoute : UIViewController
    {
        // Hold references to UI controls.
        private MapView _myMapView;
        private UIToolbar _toolbar;
        private UIBarButtonItem _recenterButton;
        private UIBarButtonItem _navigateButton;
        private UILabel _statusLabel;

        // Variables for tracking the navigation route.
        private RouteTracker _tracker;
        private RouteResult _routeResult;
        private Route _route;

        // List of driving directions for the route.
        private IReadOnlyList<DirectionManeuver> _directionsList;

        // Speech synthesizer to play voice guidance audio.
        private AVSpeechSynthesizer _speechSynthesizer = new AVSpeechSynthesizer();
        private string _statusMessage;

        // Graphics to show progress along the route.
        private Graphic _routeAheadGraphic;
        private Graphic _routeTraveledGraphic;

        // San Diego Convention Center.
        private readonly MapPoint _conventionCenter = new MapPoint(-117.160386727, 32.706608, SpatialReferences.Wgs84);

        // USS San Diego Memorial.
        private readonly MapPoint _memorial = new MapPoint(-117.173034, 32.712327, SpatialReferences.Wgs84);

        // RH Fleet Aerospace Museum.
        private readonly MapPoint _aerospaceMuseum = new MapPoint(-117.147230, 32.730467, SpatialReferences.Wgs84);

        // Feature service for routing in San Diego.
        private readonly Uri _routingUri = new Uri("https://sampleserver6.arcgisonline.com/arcgis/rest/services/NetworkAnalysis/SanDiego/NAServer/Route");

        public NavigateRoute()
        {
            Title = "Navigate route";
        }

        private async void Initialize()
        {
            try
            {
                // Create the map view.
                _myMapView.Map = new Map(BasemapStyle.ArcGISNavigation);

                // Create the route task, using the online routing service.
                RouteTask routeTask = await RouteTask.CreateAsync(_routingUri);

                // Get the default route parameters.
                RouteParameters routeParams = await routeTask.CreateDefaultParametersAsync();

                // Explicitly set values for parameters.
                routeParams.ReturnDirections = true;
                routeParams.ReturnStops = true;
                routeParams.ReturnRoutes = true;
                routeParams.OutputSpatialReference = SpatialReferences.Wgs84;

                // Create stops for each location.
                Stop stop1 = new Stop(_conventionCenter) { Name = "San Diego Convention Center" };
                Stop stop2 = new Stop(_memorial) { Name = "USS San Diego Memorial" };
                Stop stop3 = new Stop(_aerospaceMuseum) { Name = "RH Fleet Aerospace Museum" };

                // Assign the stops to the route parameters.
                List<Stop> stopPoints = new List<Stop> { stop1, stop2, stop3 };
                routeParams.SetStops(stopPoints);

                // Get the route results.
                _routeResult = await routeTask.SolveRouteAsync(routeParams);
                _route = _routeResult.Routes[0];

                // Add a graphics overlay for the route graphics.
                _myMapView.GraphicsOverlays.Add(new GraphicsOverlay());

                // Add graphics for the stops.
                SimpleMarkerSymbol stopSymbol = new SimpleMarkerSymbol(SimpleMarkerSymbolStyle.Diamond, Color.OrangeRed, 20);
                _myMapView.GraphicsOverlays[0].Graphics.Add(new Graphic(_conventionCenter, stopSymbol));
                _myMapView.GraphicsOverlays[0].Graphics.Add(new Graphic(_memorial, stopSymbol));
                _myMapView.GraphicsOverlays[0].Graphics.Add(new Graphic(_aerospaceMuseum, stopSymbol));

                // Create a graphic (with a dashed line symbol) to represent the route.
                _routeAheadGraphic = new Graphic(_route.RouteGeometry) { Symbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Dash, Color.BlueViolet, 5) };

                // Create a graphic (solid) to represent the route that's been traveled (initially empty).
                _routeTraveledGraphic = new Graphic { Symbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.LightBlue, 3) };

                // Add the route graphics to the map view.
                _myMapView.GraphicsOverlays[0].Graphics.Add(_routeAheadGraphic);
                _myMapView.GraphicsOverlays[0].Graphics.Add(_routeTraveledGraphic);

                // Set the map viewpoint to show the entire route.
                await _myMapView.SetViewpointGeometryAsync(_route.RouteGeometry, 100);

                // Enable the navigation button.
                _navigateButton.Enabled = true;
            }
            catch (Exception e)
            {
                new UIAlertView("Error", e.Message, (IUIAlertViewDelegate)null, "OK", null).Show();
            }
        }

        private void StartNavigation(object sender, EventArgs e)
        {
            // Disable the start navigation button.
            _navigateButton.Enabled = false;

            // Get the directions for the route.
            _directionsList = _route.DirectionManeuvers;

            // Create a route tracker.
            _tracker = new RouteTracker(_routeResult, 0, true);
            _tracker.NewVoiceGuidance += SpeakDirection;

            // Handle route tracking status changes.
            _tracker.TrackingStatusChanged += TrackingStatusUpdated;

            // Turn on navigation mode for the map view.
            _myMapView.LocationDisplay.AutoPanMode = LocationDisplayAutoPanMode.Navigation;
            _myMapView.LocationDisplay.AutoPanModeChanged += AutoPanModeChanged;

            // Add a data source for the location display.
            var simulationParameters = new SimulationParameters(DateTimeOffset.Now, 40.0);
            var simulatedDataSource = new SimulatedLocationDataSource();
            simulatedDataSource.SetLocationsWithPolyline(_route.RouteGeometry, simulationParameters);
            _myMapView.LocationDisplay.DataSource = new RouteTrackerDisplayLocationDataSource(simulatedDataSource, _tracker);

            // Use this instead if you want real location:
            // _myMapView.LocationDisplay.DataSource = new RouteTrackerLocationDataSource(new SystemLocationDataSource(), _tracker);

            // Enable the location display (this wil start the location data source).
            _myMapView.LocationDisplay.IsEnabled = true;
        }

        private void TrackingStatusUpdated(object sender, RouteTrackerTrackingStatusChangedEventArgs e)
        {
            TrackingStatus status = e.TrackingStatus;

            // Start building a status message for the UI.
            System.Text.StringBuilder statusMessageBuilder = new System.Text.StringBuilder();

            // Check the destination status.
            if (status.DestinationStatus == DestinationStatus.NotReached || status.DestinationStatus == DestinationStatus.Approaching)
            {
                statusMessageBuilder.AppendLine("Distance remaining: " +
                                            status.RouteProgress.RemainingDistance.DisplayText + " " +
                                            status.RouteProgress.RemainingDistance.DisplayTextUnits.PluralDisplayName);

                statusMessageBuilder.AppendLine("Time remaining: " + status.RouteProgress.RemainingTime.ToString(@"hh\:mm\:ss"));

                if (status.CurrentManeuverIndex + 1 < _directionsList.Count)
                {
                    statusMessageBuilder.AppendLine("Next direction: " + _directionsList[status.CurrentManeuverIndex + 1].DirectionText);
                }

                // Set geometries for progress and the remaining route.
                _routeAheadGraphic.Geometry = status.RouteProgress.RemainingGeometry;
                _routeTraveledGraphic.Geometry = status.RouteProgress.TraversedGeometry;
            }
            else if (status.DestinationStatus == DestinationStatus.Reached)
            {
                statusMessageBuilder.AppendLine("Destination reached.");

                // Set the route geometries to reflect the completed route.
                _routeAheadGraphic.Geometry = null;
                _routeTraveledGraphic.Geometry = status.RouteResult.Routes[0].RouteGeometry;

                // Navigate to the next stop (if there are stops remaining).
                if (status.RemainingDestinationCount > 1)
                {
                    _tracker.SwitchToNextDestinationAsync();
                }
                else
                {
                    // This is needed because measurement change events occur on a non-UI thread and this code accesses UI object.
                    BeginInvokeOnMainThread(() =>
                    {
                        // Stop the simulated location data source.
                        _myMapView.LocationDisplay.DataSource.StopAsync();
                    });
                }
            }

            // Show the status information in the UI.
            _statusMessage = statusMessageBuilder.ToString().TrimEnd('\n').TrimEnd('\r');
            BeginInvokeOnMainThread(UpdateStatusText);
        }

        private void UpdateStatusText()
        {
            _statusLabel.Text = _statusMessage;
            _statusLabel.SizeToFit();
        }

        private void AutoPanModeChanged(object sender, LocationDisplayAutoPanMode e)
        {
            // Turn the recenter button on or off when the location display changes to or from navigation mode.
            _recenterButton.Enabled = e != LocationDisplayAutoPanMode.Navigation;
        }

        private void SpeakDirection(object sender, RouteTrackerNewVoiceGuidanceEventArgs e)
        {
            // Say the direction using voice synthesis.
            _speechSynthesizer.StopSpeaking(AVSpeechBoundary.Word);
            _speechSynthesizer.SpeakUtterance(new AVSpeechUtterance(e.VoiceGuidance.Text));
        }

        private void Recenter(object sender, EventArgs e)
        {
            // Change the mapview to use navigation mode.
            _myMapView.LocationDisplay.AutoPanMode = LocationDisplayAutoPanMode.Navigation;
        }

        public override void LoadView()
        {
            // Create the views.
            View = new UIView { BackgroundColor = ApplicationTheme.BackgroundColor };

            _myMapView = new MapView() { TranslatesAutoresizingMaskIntoConstraints = false };

            _navigateButton = new UIBarButtonItem() { Title = "Navigate", Enabled = false };
            _recenterButton = new UIBarButtonItem() { Title = "Recenter", Enabled = false };

            _toolbar = new UIToolbar() { TranslatesAutoresizingMaskIntoConstraints = false };
            _toolbar.Items = new[]
            {
                _navigateButton,
                new UIBarButtonItem(UIBarButtonSystemItem.FlexibleSpace),
                _recenterButton
            };

            _statusLabel = new UILabel
            {
                Text = "",
                AdjustsFontSizeToFitWidth = true,
                TextAlignment = UITextAlignment.Left,
                BackgroundColor = ApplicationTheme.BackgroundColor,
                TextColor = ApplicationTheme.ForegroundColor,
                LineBreakMode = UILineBreakMode.WordWrap,
                Lines = 0,
                TranslatesAutoresizingMaskIntoConstraints = false
            };

            // Add the views.
            View.AddSubviews(_myMapView, _toolbar, _statusLabel);

            // Lay out the views.
            NSLayoutConstraint.ActivateConstraints(new[]
            {
                _myMapView.TopAnchor.ConstraintEqualTo(View.SafeAreaLayoutGuide.TopAnchor),
                _myMapView.LeadingAnchor.ConstraintEqualTo(View.LeadingAnchor),
                _myMapView.TrailingAnchor.ConstraintEqualTo(View.TrailingAnchor),
                _myMapView.BottomAnchor.ConstraintEqualTo(_toolbar.TopAnchor),

                _toolbar.BottomAnchor.ConstraintEqualTo(View.SafeAreaLayoutGuide.BottomAnchor),
                _toolbar.LeadingAnchor.ConstraintEqualTo(View.LeadingAnchor),
                _toolbar.TrailingAnchor.ConstraintEqualTo(View.TrailingAnchor),

                _statusLabel.TopAnchor.ConstraintEqualTo(View.SafeAreaLayoutGuide.TopAnchor),
                _statusLabel.LeadingAnchor.ConstraintEqualTo(View.LeadingAnchor),
                _statusLabel.TrailingAnchor.ConstraintEqualTo(View.TrailingAnchor),
            });
        }

        public override void ViewDidLoad()
        {
            base.ViewDidLoad();
            Initialize();
        }

        public override void ViewWillAppear(bool animated)
        {
            base.ViewWillAppear(animated);

            // Subscribe to events.
            _navigateButton.Clicked += StartNavigation;
            _recenterButton.Clicked += Recenter;
        }

        public override void ViewDidDisappear(bool animated)
        {
            base.ViewDidDisappear(animated);

            // Check if sample is being closed.
            if (NavigationController?.ViewControllers == null)
            {
                // Stop the location data source.
                _myMapView.LocationDisplay?.DataSource?.StopAsync();

                // Stop the speech synthesizer.
                _speechSynthesizer.StopSpeaking(AVSpeechBoundary.Word);
                _speechSynthesizer.Dispose();

                // Stop the tracker.
                if (_tracker != null)
                {
                    _tracker.TrackingStatusChanged -= TrackingStatusUpdated;
                    _tracker.NewVoiceGuidance -= SpeakDirection;
                    _tracker = null;
                }
            }

            // Unsubscribe from events, per best practice.
            _navigateButton.Clicked -= StartNavigation;
            _recenterButton.Clicked -= Recenter;
        }
    }

    /*
     * This location data source uses an input data source and a route tracker.
     * The location source that it updates is based on the snapped-to-route location from the route tracker.
     */

    public class RouteTrackerDisplayLocationDataSource : LocationDataSource
    {
        private LocationDataSource _inputDataSource;
        private RouteTracker _routeTracker;

        public RouteTrackerDisplayLocationDataSource(LocationDataSource dataSource, RouteTracker routeTracker)
        {
            // Set the data source
            _inputDataSource = dataSource ?? throw new ArgumentNullException(nameof(dataSource));

            // Set the route tracker.
            _routeTracker = routeTracker ?? throw new ArgumentNullException(nameof(routeTracker));

            // Change the tracker location when the source location changes.
            _inputDataSource.LocationChanged += InputLocationChanged;

            // Update the location output when the tracker location updates.
            _routeTracker.TrackingStatusChanged += TrackingStatusChanged;
        }

        private void InputLocationChanged(object sender, Location e)
        {
            // Update the tracker location with the new location from the source (simulation or GPS).
            _routeTracker.TrackLocationAsync(e);
        }

        private void TrackingStatusChanged(object sender, RouteTrackerTrackingStatusChangedEventArgs e)
        {
            // Check if the tracking status has a location.
            if (e.TrackingStatus.DisplayLocation != null)
            {
                // Call the base method for LocationDataSource to update the location with the tracked (snapped to route) location.
                UpdateLocation(e.TrackingStatus.DisplayLocation);
            }
        }

        protected override Task OnStartAsync() => _inputDataSource.StartAsync();

        protected override Task OnStopAsync() => _inputDataSource.StartAsync();
    }
}

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