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Incident Class

A class that represents an incident.
Inheritance Hierarchy
SystemObject
  Esri.ArcGISRuntime.Tasks.NetworkAnalysisIncident

Namespace:  Esri.ArcGISRuntime.Tasks.NetworkAnalysis
Assembly:  Esri.ArcGISRuntime (in Esri.ArcGISRuntime.dll) Version: 100.7.0.0
Syntax
C#
public sealed class Incident

The Incident type exposes the following members.

Constructors
  NameDescription
Public methodCode exampleIncident
Initializes a new instance of the Incident class.
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Properties
  NameDescription
Public propertyCurbApproach
Gets or sets curb approach.
Public propertyCurrentBearing
Gets or sets the current bearing in degrees.
Public propertyCurrentBearingTolerance
Gets or sets the current bearing tolerance in degrees. Valid values are 0 to 180 or NaN.
Public propertyDistanceToNetworkLocation
Gets distance to network location in meters.
Public propertyGeometry
Gets incident's point geometry.
Public propertyImpedanceCutoff
Gets or sets impedance cutoff.
Public propertyIncidentId
Gets or sets the incident ID.
Public propertyLocationStatus
Gets location status.
Public propertyName
Gets or sets incident's name.
Public propertyNavigationLatency
Gets or sets the navigation latency.
Public propertyNavigationSpeed
Gets or sets the navigation speed in meters per second.
Public propertyNetworkLocation
Gets network location.
Public propertyTargetFacilityCount
Gets or sets target facility count.
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Methods
  NameDescription
Public methodGetAddedCost
Gets added cost attribute value.
Public methodSetAddedCost
Sets added cost.
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Remarks
Incidents also represent locations that can serve as the starting point or ending point of a closest facility analysis, for example, a fire or a traffic accident. The Incident class contains one of location inputs for the ClosestFacilityTask. The ClosestFacilityTask will create a route between facilities and incidents. You need to pass this handle to all Incident functions.
Examples

Android

Example Name: ClosestFacilityStatic

Find routes from several locations to the respective closest facility.

Code example screen shot.

C#
// Copyright 2018 Esri.
// 
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.

using Android.App;
using Android.OS;
using Android.Widget;
using Esri.ArcGISRuntime.Data;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.Tasks.NetworkAnalysis;
using Esri.ArcGISRuntime.UI;
using Esri.ArcGISRuntime.UI.Controls;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;

namespace ArcGISRuntime.Samples.ClosestFacilityStatic
{
    [Activity (ConfigurationChanges=Android.Content.PM.ConfigChanges.Orientation | Android.Content.PM.ConfigChanges.ScreenSize)]
    [ArcGISRuntime.Samples.Shared.Attributes.Sample(
        "Closest facility (static)",
        "Network Analysis",
        "Demonstrates how to solve a Closest Facility Task to find the closest route between facilities and incidents.",
        "Click the solve button to find the closest facility to every incident.")]
    public class ClosestFacilityStatic : Activity
    {
        // Hold a reference to the map view.
        private MapView _myMapView;

        // Add buttons for the UI.
        private Button _solveRoutesButton;
        private Button _resetButton;

        // Used to display route between incident and facility to mapview.
        private List<SimpleLineSymbol> _routeSymbols;

        // Solves task to find closest route between an incident and a facility.
        private ClosestFacilityTask _task;

        // Table of all facilities.
        private ServiceFeatureTable _facilityTable;

        // Table of all incidents.
        private ServiceFeatureTable _incidentTable;

        // Feature layer for facilities.
        private FeatureLayer _facilityLayer;

        // Feature layer for incidents.
        private FeatureLayer _incidentLayer;

        // Uri for facilities feature service.
        private Uri _facilityUri = new Uri("https://services2.arcgis.com/ZQgQTuoyBrtmoGdP/ArcGIS/rest/services/San_Diego_Facilities/FeatureServer/0");

        // Uri for incident feature service.
        private Uri _incidentUri = new Uri("https://services2.arcgis.com/ZQgQTuoyBrtmoGdP/ArcGIS/rest/services/San_Diego_Incidents/FeatureServer/0");

        // Uri for the closest facility service.
        private Uri _closestFacilityUri = new Uri("https://sampleserver6.arcgisonline.com/arcgis/rest/services/NetworkAnalysis/SanDiego/NAServer/ClosestFacility");

        protected override void OnCreate(Bundle bundle)
        {
            base.OnCreate(bundle);

            Title = "Closest facility (static)";

            // Create the UI
            CreateLayout();

            // Initialize the app
            Initialize();
        }

        private void CreateLayout()
        {
            // Create a new layout for the entire page.
            LinearLayout layout = new LinearLayout(this)
            {
                Orientation = Orientation.Vertical
            };

            // Create a new layout for the toolbar (buttons).
            LinearLayout toolbar = new LinearLayout(this)
            {
                Orientation = Orientation.Horizontal
            };

            // Create a button to solve the routes and add it to the toolbar.
            _solveRoutesButton = new Button(this) { Text = "Solve Routes" };
            _solveRoutesButton.Click += SolveRoutesClick;
            _solveRoutesButton.Enabled = false;
            toolbar.AddView(_solveRoutesButton);

            // Create a button to reset the route display, add it to the toolbar.
            _resetButton = new Button(this) { Text = "Reset" };
            _resetButton.Click += ResetClick;
            _resetButton.Enabled = false;
            toolbar.AddView(_resetButton);

            // Add the toolbar to the layout.
            layout.AddView(toolbar);

            // Add the map view to the layout.
            _myMapView = new MapView(this);
            layout.AddView(_myMapView);

            // Show the layout in the app.
            SetContentView(layout);
        }

        private async void Initialize()
        {
            try
            {
                // Construct the map and set the MapView.Map property.
                _myMapView.Map = new Map(Basemap.CreateLightGrayCanvasVector());

                // Add a graphics overlay to MyMapView. (Will be used later to display routes)
                _myMapView.GraphicsOverlays.Add(new GraphicsOverlay());

                // Create a ClosestFacilityTask using the San Diego Uri.
                _task = await ClosestFacilityTask.CreateAsync(_closestFacilityUri);

                // Create a symbol for displaying facilities.
                PictureMarkerSymbol facilitySymbol = new PictureMarkerSymbol(new Uri("https://static.arcgis.com/images/Symbols/SafetyHealth/FireStation.png"))
                {
                    Height = 30,
                    Width = 30
                };

                // Incident symbol.
                PictureMarkerSymbol incidentSymbol = new PictureMarkerSymbol(new Uri("https://static.arcgis.com/images/Symbols/SafetyHealth/esriCrimeMarker_56_Gradient.png"))
                {
                    Height = 30,
                    Width = 30
                };

                // Create a list of line symbols to show unique routes. Different colors help make different routes visually distinguishable.
                _routeSymbols = new List<SimpleLineSymbol>()
                {
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.FromArgb(125, 25, 45, 85), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.FromArgb(125, 35, 65, 120), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.FromArgb(125, 55, 100, 190), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Color.FromArgb(125, 75, 140, 255), 5.0f)
                };

                // Create a table for facilities using the FeatureServer.
                _facilityTable = new ServiceFeatureTable(_facilityUri);

                // Create a feature layer from the table.
                _facilityLayer = new FeatureLayer(_facilityTable)
                {
                    Renderer = new SimpleRenderer(facilitySymbol)
                };

                // Create a table for facilities using the FeatureServer.
                _incidentTable = new ServiceFeatureTable(_incidentUri);

                // Create a feature layer from the table.
                _incidentLayer = new FeatureLayer(_incidentTable)
                {
                    Renderer = new SimpleRenderer(incidentSymbol)
                };

                // Add the layers to the map.
                _myMapView.Map.OperationalLayers.Add(_facilityLayer);
                _myMapView.Map.OperationalLayers.Add(_incidentLayer);

                // Wait for both layers to load.
                await _facilityLayer.LoadAsync();
                await _incidentLayer.LoadAsync();

                // Zoom to the combined extent of both layers.
                Envelope fullExtent = GeometryEngine.CombineExtents(_facilityLayer.FullExtent, _incidentLayer.FullExtent);
                await _myMapView.SetViewpointGeometryAsync(fullExtent, 50);

                // Enable the solve button.
                _solveRoutesButton.Enabled = true;
            }
            catch (Exception exception)
            {
                CreateErrorDialog("An exception has occurred.\n" + exception.Message);
            }
        }

        private async void SolveRoutesClick(object sender, EventArgs e)
        {
            // Holds locations of hospitals around San Diego.
            List<Facility> facilities = new List<Facility>();

            // Holds locations of hospitals around San Diego.
            List<Incident> incidents = new List<Incident>();

            // Create query parameters to select all features.
            QueryParameters queryParams = new QueryParameters()
            {
                WhereClause = "1=1"
            };

            // Query all features in the facility table.
            FeatureQueryResult facilityResult = await _facilityTable.QueryFeaturesAsync(queryParams);

            // Add all of the query results to facilities as new Facility objects.
            facilities.AddRange(facilityResult.ToList().Select(feature => new Facility((MapPoint)feature.Geometry)));

            // Query all features in the incident table.
            FeatureQueryResult incidentResult = await _incidentTable.QueryFeaturesAsync(queryParams);

            // Add all of the query results to facilities as new Incident objects.
            incidents.AddRange(incidentResult.ToList().Select(feature => new Incident((MapPoint)feature.Geometry)));

            // Set facilities and incident in parameters.
            ClosestFacilityParameters closestFacilityParameters = await _task.CreateDefaultParametersAsync();
            closestFacilityParameters.SetFacilities(facilities);
            closestFacilityParameters.SetIncidents(incidents);

            try
            {
                // Use the task to solve for the closest facility.
                ClosestFacilityResult result = await _task.SolveClosestFacilityAsync(closestFacilityParameters);

                for (int i = 0; i < incidents.Count; i++)
                {
                    // Get the index of the closest facility to incident. (i) is the index of the incident, [0] is the index of the closest facility.
                    int closestFacility = result.GetRankedFacilityIndexes(i)[0];

                    // Get the route to the closest facility.
                    ClosestFacilityRoute route = result.GetRoute(closestFacility, i);

                    // Display the route on the graphics overlay.
                    _myMapView.GraphicsOverlays[0].Graphics.Add(new Graphic(route.RouteGeometry, _routeSymbols[i % _routeSymbols.Count]));
                }

                // Disable the solve button.
                _solveRoutesButton.Enabled = false;

                // Enable the reset button.
                _resetButton.Enabled = true;
            }
            catch (Esri.ArcGISRuntime.Http.ArcGISWebException exception)
            {
                CreateErrorDialog("An ArcGIS web exception occurred.\n" + exception.Message);
            }
        }

        private void ResetClick(object sender, EventArgs e)
        {
            // Clear the route graphics.
            _myMapView.GraphicsOverlays[0].Graphics.Clear();

            // Reset the buttons.
            _solveRoutesButton.Enabled = true;
            _resetButton.Enabled = false;
        }

        private void CreateErrorDialog(string message)
        {
            // Create a dialog to show message to user.
            AlertDialog alert = new AlertDialog.Builder(this).Create();
            alert.SetMessage(message);
            alert.Show();
        }
    }
}
Examples

Xamarin Forms Android

Example Name: ClosestFacilityStatic

Find routes from several locations to the respective closest facility.

Code example screen shot.

C#
// Copyright 2018 Esri.
// 
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.

using Esri.ArcGISRuntime.Data;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.Tasks.NetworkAnalysis;
using Esri.ArcGISRuntime.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using Xamarin.Forms;

namespace ArcGISRuntime.Samples.ClosestFacilityStatic
{
    [ArcGISRuntime.Samples.Shared.Attributes.Sample(
        "Closest facility (static)",
        "Network Analysis",
        "Demonstrates how to solve a Closest Facility Task to find the closest route between facilities and incidents.",
        "Click the solve button to find the closest facility to every incident.")]
    public partial class ClosestFacilityStatic : ContentPage
    {
        // Used to display route between incident and facility to mapview.
        private List<SimpleLineSymbol> _routeSymbols;

        // Solves task to find closest route between an incident and a facility.
        private ClosestFacilityTask _task;

        // Table of all facilities.
        private ServiceFeatureTable _facilityTable;

        // Table of all incidents.
        private ServiceFeatureTable _incidentTable;

        // Feature layer for facilities.
        private FeatureLayer _facilityLayer;

        // Feature layer for incidents.
        private FeatureLayer _incidentLayer;

        // Uri for facilities feature service.
        private Uri _facilityUri = new Uri("https://services2.arcgis.com/ZQgQTuoyBrtmoGdP/ArcGIS/rest/services/San_Diego_Facilities/FeatureServer/0");

        // Uri for incident feature service.
        private Uri _incidentUri = new Uri("https://services2.arcgis.com/ZQgQTuoyBrtmoGdP/ArcGIS/rest/services/San_Diego_Incidents/FeatureServer/0");

        // Uri for the closest facility service.
        private Uri _closestFacilityUri = new Uri("https://sampleserver6.arcgisonline.com/arcgis/rest/services/NetworkAnalysis/SanDiego/NAServer/ClosestFacility");

        public ClosestFacilityStatic()
        {
            InitializeComponent();

            // Create the map and graphics overlays.
            Initialize();
        }

        private async void Initialize()
        {
            try
            {
                // Construct the map and set the MapView.Map property.
                MyMapView.Map = new Map(Basemap.CreateLightGrayCanvasVector());

                // Add a graphics overlay to MyMapView. (Will be used later to display routes)
                MyMapView.GraphicsOverlays.Add(new GraphicsOverlay());

                // Create a ClosestFacilityTask using the San Diego Uri.
                _task = await ClosestFacilityTask.CreateAsync(_closestFacilityUri);

                // Create a symbol for displaying facilities.
                PictureMarkerSymbol facilitySymbol = new PictureMarkerSymbol(new Uri("https://static.arcgis.com/images/Symbols/SafetyHealth/FireStation.png"))
                {
                    Height = 30,
                    Width = 30
                };

                // Incident symbol.
                PictureMarkerSymbol incidentSymbol = new PictureMarkerSymbol(new Uri("https://static.arcgis.com/images/Symbols/SafetyHealth/esriCrimeMarker_56_Gradient.png"))
                {
                    Height = 30,
                    Width = 30
                };

                // Create a list of line symbols to show unique routes. Different colors help make different routes visually distinguishable.
                _routeSymbols = new List<SimpleLineSymbol>()
                {
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.FromArgb(125, 25, 45, 85), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.FromArgb(125, 35, 65, 120), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.FromArgb(125, 55, 100, 190), 5.0f),
                    new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.FromArgb(125, 75, 140, 255), 5.0f)
                };

                // Create a table for facilities using the FeatureServer.
                _facilityTable = new ServiceFeatureTable(_facilityUri);

                // Create a feature layer from the table.
                _facilityLayer = new FeatureLayer(_facilityTable)
                {
                    Renderer = new SimpleRenderer(facilitySymbol)
                };

                // Create a table for facilities using the FeatureServer.
                _incidentTable = new ServiceFeatureTable(_incidentUri);

                // Create a feature layer from the table.
                _incidentLayer = new FeatureLayer(_incidentTable)
                {
                    Renderer = new SimpleRenderer(incidentSymbol)
                };

                // Add the layers to the map.
                MyMapView.Map.OperationalLayers.Add(_facilityLayer);
                MyMapView.Map.OperationalLayers.Add(_incidentLayer);

                // Wait for both layers to load.
                await _facilityLayer.LoadAsync();
                await _incidentLayer.LoadAsync();

                // Zoom to the combined extent of both layers.
                Envelope fullExtent = GeometryEngine.CombineExtents(_facilityLayer.FullExtent, _incidentLayer.FullExtent);
                await MyMapView.SetViewpointGeometryAsync(fullExtent, 50);

                // Enable the solve button.
                SolveRoutesButton.IsEnabled = true;
            }
            catch (Exception exception)
            {
                await Application.Current.MainPage.DisplayAlert("Error", "An exception has occurred.\n" + exception.Message, "OK");
            }
        }

        private async void SolveRoutesClick(object sender, EventArgs e)
        {
            // Holds locations of hospitals around San Diego.
            List<Facility> facilities = new List<Facility>();

            // Holds locations of hospitals around San Diego.
            List<Incident> incidents = new List<Incident>();

            // Create query parameters to select all features.
            QueryParameters queryParams = new QueryParameters()
            {
                WhereClause = "1=1"
            };

            // Query all features in the facility table.
            FeatureQueryResult facilityResult = await _facilityTable.QueryFeaturesAsync(queryParams);

            // Add all of the query results to facilities as new Facility objects.
            facilities.AddRange(facilityResult.ToList().Select(feature => new Facility((MapPoint)feature.Geometry)));

            // Query all features in the incident table.
            FeatureQueryResult incidentResult = await _incidentTable.QueryFeaturesAsync(queryParams);

            // Add all of the query results to facilities as new Incident objects.
            incidents.AddRange(incidentResult.ToList().Select(feature => new Incident((MapPoint)feature.Geometry)));

            // Set facilities and incident in parameters.
            ClosestFacilityParameters closestFacilityParameters = await _task.CreateDefaultParametersAsync();
            closestFacilityParameters.SetFacilities(facilities);
            closestFacilityParameters.SetIncidents(incidents);

            try
            {
                // Use the task to solve for the closest facility.
                ClosestFacilityResult result = await _task.SolveClosestFacilityAsync(closestFacilityParameters);

                for (int i = 0; i < incidents.Count; i++)
                {
                    // Get the index of the closest facility to incident. (i) is the index of the incident, [0] is the index of the closest facility.
                    int closestFacility = result.GetRankedFacilityIndexes(i)[0];

                    // Get the route to the closest facility.
                    ClosestFacilityRoute route = result.GetRoute(closestFacility, i);

                    // Display the route on the graphics overlay.
                    MyMapView.GraphicsOverlays[0].Graphics.Add(new Graphic(route.RouteGeometry, _routeSymbols[i % _routeSymbols.Count]));
                }

                // Disable the solve button.
                SolveRoutesButton.IsEnabled = false;

                // Enable the reset button.
                ResetButton.IsEnabled = true;
            }
            catch (Esri.ArcGISRuntime.Http.ArcGISWebException exception)
            {
                await Application.Current.MainPage.DisplayAlert("Error", "An ArcGIS web exception occurred.\n" + exception.Message, "OK");
            }
        }

        private void ResetClick(object sender, EventArgs e)
        {
            // Clear the route graphics.
            MyMapView.GraphicsOverlays[0].Graphics.Clear();

            // Reset the buttons.
            SolveRoutesButton.IsEnabled = true;
            ResetButton.IsEnabled = false;
        }
    }
}
XAML
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             xmlns:esriUI="clr-namespace:Esri.ArcGISRuntime.Xamarin.Forms;assembly=Esri.ArcGISRuntime.Xamarin.Forms"
             xmlns:mapping="clr-namespace:Esri.ArcGISRuntime.Mapping;assembly=Esri.ArcGISRuntime"
             x:Class="ArcGISRuntime.Samples.ClosestFacilityStatic.ClosestFacilityStatic">
    <Grid>
        <Grid.RowDefinitions>
            <RowDefinition />
            <RowDefinition Height="Auto" />
        </Grid.RowDefinitions>
        <esriUI:MapView x:Name="MyMapView" />
        <StackLayout Grid.Row="1"
                     Orientation="Horizontal"
                     HeightRequest="50"
                     Margin="5,10">
            <Button x:Name="SolveRoutesButton"
                        HorizontalOptions="FillAndExpand"
                        Text="Solve Routes"
                        Clicked="SolveRoutesClick" />
            <Button x:Name="ResetButton"
                        HorizontalOptions="FillAndExpand"
                        Text="Reset"
                        Clicked="ResetClick" />
        </StackLayout>
    </Grid>
</ContentPage>
See Also
Additional Examples
Hyperlink to ExampleDescription
ClosestFacilityFind a route to the closest facility from a location.
ClosestFacilityStaticFind routes from several locations to the respective closest facility.