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ArcGIS Runtime SDK for .NET

Generate geodatabase

This code sample is available for these platforms:
View Sample on GitHub

Generate a local geodatabase from an online feature service.

Image of generate geodatabase

Use case

Generating geodatabases is the first step toward taking a feature service offline. It allows you to save features locally for offline display.

How to use the sample

Zoom to any extent. Then tap the generate button to generate a geodatabase of features from a feature service filtered to the current extent. A red outline will show the extent used. The job's progress is shown while the geodatabase is generated.

How it works

  1. Create a GeodatabaseSyncTask with the URL of the feature service and load it.
  2. Create GenerateGeodatabaseParameters specifying the extent and whether to include attachments.
  3. Create a GenerateGeodatabaseJob with geodatabaseSyncTask.GenerateGeodatabaseAsync(parameters, downloadPath). Start the job with job.Start().
  4. When the job is done, job.GetResultAsync() will return the geodatabase. Inside the geodatabase are feature tables which can be used to add feature layers to the map.
  5. Call syncTask.UnregisterGeodatabaseAsync(geodatabase) after generation when you're not planning on syncing changes to the service.

Relevant API

  • GenerateGeodatabaseJob
  • GenerateGeodatabaseParameters
  • Geodatabase
  • GeodatabaseSyncTask


disconnected, local geodatabase, offline, sync

Sample Code

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns=""
            <RowDefinition Height="auto" />
            <RowDefinition Height="auto" />
            <RowDefinition Height="*" />
        <Button Text="Generate" Grid.Row="0" Clicked="GenerateButton_Clicked" x:Name="myGenerateButton" IsEnabled="False" />
        <ProgressBar IsVisible="False" Grid.Row="1" x:Name="myProgressBar" MinimumHeightRequest="10" />
        <esriUI:MapView x:Name="myMapView"  Grid.Row="2" />
// Copyright 2018 Esri.
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at:
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
// language governing permissions and limitations under the License.

using ArcGISRuntime.Samples.Managers;
using Esri.ArcGISRuntime.Data;
using Esri.ArcGISRuntime.Geometry;
using Esri.ArcGISRuntime.Mapping;
using Esri.ArcGISRuntime.Symbology;
using Esri.ArcGISRuntime.Tasks;
using Esri.ArcGISRuntime.Tasks.Offline;
using Esri.ArcGISRuntime.UI;
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Esri.ArcGISRuntime.ArcGISServices;
using Xamarin.Forms;
using Colors = System.Drawing.Color;

namespace ArcGISRuntime.Samples.GenerateGeodatabase
        name: "Generate geodatabase",
        category: "Data",
        description: "Generate a local geodatabase from an online feature service.",
        instructions: "Zoom to any extent. Then tap the generate button to generate a geodatabase of features from a feature service filtered to the current extent. A red outline will show the extent used. The job's progress is shown while the geodatabase is generated.",
        tags: new[] { "disconnected", "local geodatabase", "offline", "sync" })]
    public partial class GenerateGeodatabase : ContentPage
        // URL for a feature service that supports geodatabase generation.
        private Uri _featureServiceUri = new Uri("");

        // Path to the geodatabase file on disk.
        private string _gdbPath;

        // Task to be used for generating the geodatabase.
        private GeodatabaseSyncTask _gdbSyncTask;

        // Job used to generate the geodatabase.
        private GenerateGeodatabaseJob _generateGdbJob;

        public GenerateGeodatabase()

            // Create the UI, setup the control references and execute initialization.

        private async void Initialize()
                // Create a tile cache and load it with the SanFrancisco streets tpk.
                TileCache _tileCache = new TileCache(DataManager.GetDataFolder("3f1bbf0ec70b409a975f5c91f363fe7d", "SanFrancisco.tpk"));

                // Create the corresponding layer based on the tile cache.
                ArcGISTiledLayer _tileLayer = new ArcGISTiledLayer(_tileCache);

                // Create the basemap based on the tile cache.
                Basemap _sfBasemap = new Basemap(_tileLayer);

                // Create the map with the tile-based basemap.
                Map myMap = new Map(_sfBasemap);

                // Assign the map to the MapView.
                myMapView.Map = myMap;

                // Create a new symbol for the extent graphic.
                SimpleLineSymbol lineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, Colors.Red, 2);

                // Create graphics overlay for the extent graphic and apply a renderer.
                GraphicsOverlay extentOverlay = new GraphicsOverlay
                    Renderer = new SimpleRenderer(lineSymbol)

                // Add graphics overlay to the map view.

                // Set up an event handler for when the viewpoint (extent) changes.
                myMapView.ViewpointChanged += MapViewExtentChanged;

                // Create a task for generating a geodatabase (GeodatabaseSyncTask).
                _gdbSyncTask = await GeodatabaseSyncTask.CreateAsync(_featureServiceUri);

                // Add all graphics from the service to the map.
                foreach (IdInfo layer in _gdbSyncTask.ServiceInfo.LayerInfos)
                    // Create the ServiceFeatureTable for this particular layer.
                    ServiceFeatureTable onlineTable = new ServiceFeatureTable(new Uri(_featureServiceUri + "/" + layer.Id));

                    // Wait for the table to load.
                    await onlineTable.LoadAsync();

                    // Add the layer to the map's operational layers if load succeeds.
                    if (onlineTable.LoadStatus == Esri.ArcGISRuntime.LoadStatus.Loaded)
                        myMap.OperationalLayers.Add(new FeatureLayer(onlineTable));

                // Update the graphic - needed in case the user decides not to interact before pressing the button.

                // Enable the generate button now that the sample is ready.
                myGenerateButton.IsEnabled = true;
            catch (Exception ex)
                await Application.Current.MainPage.DisplayAlert("Error", ex.ToString(), "OK");

        private void UpdateMapExtent()
            // Return if mapview is null.
            if (myMapView == null) { return; }

            // Get the new viewpoint.
            Viewpoint myViewPoint = myMapView.GetCurrentViewpoint(ViewpointType.BoundingGeometry);

            // Return if viewpoint is null.
            if (myViewPoint == null) { return; }

            // Get the updated extent for the new viewpoint.
            Envelope extent = myViewPoint.TargetGeometry as Envelope;

            // Return if extent is null.
            if (extent == null) { return; }

            // Create an envelope that is a bit smaller than the extent.
            EnvelopeBuilder envelopeBldr = new EnvelopeBuilder(extent);

            // Get the (only) graphics overlay in the map view.
            GraphicsOverlay extentOverlay = myMapView.GraphicsOverlays.FirstOrDefault();

            // Return if the extent overlay is null.
            if (extentOverlay == null) { return; }

            // Get the extent graphic.
            Graphic extentGraphic = extentOverlay.Graphics.FirstOrDefault();

            // Create the extent graphic and add it to the overlay if it doesn't exist.
            if (extentGraphic == null)
                extentGraphic = new Graphic(envelopeBldr.ToGeometry());
                // Otherwise, update the graphic's geometry.
                extentGraphic.Geometry = envelopeBldr.ToGeometry();

        private async Task StartGeodatabaseGeneration()
            // Update the geodatabase path.
            _gdbPath = $"{Path.GetTempFileName()}.geodatabase";

            // Create a task for generating a geodatabase (GeodatabaseSyncTask).
            _gdbSyncTask = await GeodatabaseSyncTask.CreateAsync(_featureServiceUri);

            // Get the current extent of the red preview box.
            Envelope extent = myMapView.GraphicsOverlays[0].Graphics.First().Geometry as Envelope;

            // Get the default parameters for the generate geodatabase task.
            GenerateGeodatabaseParameters generateParams = await _gdbSyncTask.CreateDefaultGenerateGeodatabaseParametersAsync(extent);

            // Create a generate geodatabase job.
            _generateGdbJob = _gdbSyncTask.GenerateGeodatabase(generateParams, _gdbPath);

            // Handle the progress changed event (to show progress bar).
            _generateGdbJob.ProgressChanged += (sender, e) =>

            // Show the progress bar.
            myProgressBar.IsVisible = true;

            // Start the job.

            // Get the result.
            Geodatabase resultGdb = await _generateGdbJob.GetResultAsync();

            // Hide the progress bar.
            myProgressBar.IsVisible = false;

            // Do the rest of the work.
            await HandleGenerationStatusChange(_generateGdbJob, resultGdb);

        private async Task HandleGenerationStatusChange(GenerateGeodatabaseJob job, Geodatabase resultGdb)
            // If the job completed successfully, add the geodatabase data to the map.
            if (job.Status == JobStatus.Succeeded)
                // Clear out the existing layers.

                // Loop through all feature tables in the geodatabase and add a new layer to the map.
                foreach (GeodatabaseFeatureTable table in resultGdb.GeodatabaseFeatureTables)
                    // Create a new feature layer for the table.
                    FeatureLayer _layer = new FeatureLayer(table);

                    // Add the new layer to the map.
                // Best practice is to unregister the geodatabase.
                await _gdbSyncTask.UnregisterGeodatabaseAsync(resultGdb);

                // Tell the user that the geodatabase was unregistered.
                await Application.Current.MainPage.DisplayAlert("Alert", "Since no edits will be made, the local geodatabase has been unregistered per best practice.", "OK");

                // Re-enable generate button.
                myGenerateButton.IsEnabled = true;

            // See if the job failed.
            if (job.Status == JobStatus.Failed)
                // Create a message to show the user.
                string message = "Generate geodatabase job failed";

                // Show an error message (if there is one).
                if (job.Error != null)
                    message += ": " + job.Error.Message;
                    // If no error, show messages from the job.
                    message += ": " + String.Join("\n", job.Messages.Select(m => m.Message));

                await Application.Current.MainPage.DisplayAlert("Alert", message, "OK");

        private async void GenerateButton_Clicked(object sender, EventArgs e)
            // Fix the extent of the graphic.
            myMapView.ViewpointChanged -= MapViewExtentChanged;

            // Disable the generate button.
                myGenerateButton.IsEnabled = false;

                // Call the geodatabase generation method.
                await StartGeodatabaseGeneration();
            catch (Exception ex)
                await Application.Current.MainPage.DisplayAlert("Error", ex.ToString(), "OK");

        private void MapViewExtentChanged(object sender, EventArgs e)
            // Call the map extent update method.

        private void UpdateProgressBar()
            // Due to the nature of the threading implementation,
            //     the dispatcher needs to be used to interact with the UI.
            Device.BeginInvokeOnMainThread(() =>
                // Update the progress bar value.
                myProgressBar.Progress = _generateGdbJob.Progress / 100.0;