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ArcGIS Runtime SDK for .NET

Display a scene

This code sample is available for these platforms:
View Sample on GitHub

Display a scene with a terrain surface and some imagery.

screenshot

How it works

  1. Create an Scene object with the Basemap.CreateImagery() basemap.
  2. Create an ArcGISTiledElevationSource object and add it to the scene's base surface.
  3. Create a SceneView object to display the map.
  4. Set the scene to the scene view.

Relevant API

  • Scene
  • ArcGISTiledElevationSource
  • SceneView

Tags

3D, basemap, scene, sceneview, surface

Sample Code

<UserControl 
    x:Class="ArcGISRuntime.UWP.Samples.DisplayScene.DisplayScene"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:esriUI="using:Esri.ArcGISRuntime.UI.Controls"
    mc:Ignorable="d" 
    d:DesignHeight="300" d:DesignWidth="300">
    <Grid>
        <esriUI:SceneView x:Name="MySceneView"/>
    </Grid>
</UserControl>
// Copyright 2017 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an 
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific 
// language governing permissions and limitations under the License.

using Esri.ArcGISRuntime.Mapping;
using System;

namespace ArcGISRuntime.UWP.Samples.DisplayScene
{
    [ArcGISRuntime.Samples.Shared.Attributes.Sample(
        "Display scene",
        "Layers",
        "Demonstrates how to display a scene with an elevation data source. An elevation data source allows objects to be viewed in 3D, like this picture of Mt. Everest.",
        "")]
    public partial class DisplayScene
    {
        public DisplayScene()
        {
            InitializeComponent();

            // Execute initialization 
            Initialize();
        }

        private void Initialize()
        {
            // Create a new scene
            Scene myScene = new Scene();

            // Crate a new base map using the static/shared create imagery method
            Basemap myBaseMap = Basemap.CreateImagery();

            // Add the imagery basemap to the scene's base map property
            myScene.Basemap = myBaseMap;

            // Add scene (with an imagery basemap) to the scene view's scene property
            MySceneView.Scene = myScene;

            // Create a new surface
            Surface mySurface = new Surface();

            // Define the string that points to the elevation image service
            string myElevationImageService = "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer";

            // Create a Uri from the elevation image service string
            Uri myUri = new Uri(myElevationImageService);

            // Create an ArcGIS tiled elevation 
            ArcGISTiledElevationSource myArcGISTiledElevationSource = new ArcGISTiledElevationSource
            {

                // Set the ArcGIS tiled elevation sources property to the Uri of the elevation image service
                Source = myUri
            };

            // Add the ArcGIS tiled elevation source to the surface's elevated sources collection
            mySurface.ElevationSources.Add(myArcGISTiledElevationSource);

            // Set the scene's base surface to the surface with the ArcGIS tiled elevation source
            myScene.BaseSurface = mySurface;

            // Create camera with an initial camera position (Mount Everest in the Alps mountains)
            Camera myCamera = new Camera(28.4, 83.9, 10010.0, 10.0, 80.0, 300.0);

            // Set the scene view's camera position
            MySceneView.SetViewpointCameraAsync(myCamera);
        }
    }
}