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Esri.ArcGISRuntime.UI.Controls Namespace

Contains classes that the user interacts with visually in the Graphical User interface (GUI) of the application; the most important being the MapView and SceneView classes. The MapView is a 2D control that allows for visual interaction of layers by performing mouse clicks, taps and pressing keyboard keys to pan and zoom around as well as select features. The MapView layout can be modified to adjust its size, color, viewable extent, rotation, spatial reference, time extent, wraparound mode, and many modify more features. The MapView.Map Property enables getting/setting the Map Class; which is responsible for managing the collection of GIS layers displayed. The SceneView functions similarly to the MapView but is intended to be used for 3D mapping on the Earths sphere. It contains a similar ScenevView.Scene Property that enables getting/setting the Scene Class to display GIS layers.
Classes
  ClassDescription
Public classCallout
A callout control used for rendering a Callout on top of the GeoView
Public classGeoView
A base class for the map control.
Public classGeoViewAutomationPeer
Base class for MapView and SceneView automation peers
Public classGeoViewInputEventArgs
Event argument used by the GeoViewHolding, GeoViewTapped and GeoViewDoubleTapped events.
Public classMapView
The MapView is a container that holds a Map. It is the mapping component of the ArcGIS Runtime .NET SDK. It can contain mapping layers and responds to user interaction (touch, mouse, keyboard) and provides behavior for map navigation. It has multiple properties such as its extent, scale, zoom factor, rotation, etc.
Public classMapViewAutomationPeer
Automation peer for controlling the camera in a MapView
Public classOverlayItemsCollection
Holds the items in an OverlayItemsControl
Public classOverlayItemsControl
Holds the overlays in a MapView
Public classSceneView
The SceneView is a container that holds a Scene. It is the 3d mapping component of the ArcGIS Runtime .NET SDK. It can contain mapping layers and responds to user interaction (touch, mouse, keyboard) and provides behavior for scene navigation. It has multiple properties.