Thetype exposes the following members.
Gets the simple area for the Geometry passed in. This is a planar measurement using 2D Cartesian mathematics to compute the area. Use AreaGeodetic(Geometry, AreaUnit, GeodeticCurveType) for geodetic measurement.
Gets the geodesic area of a polygon.
Fills the closed gaps between polygons using polygon boundaries and polylines as the boundary for the new polygons.
Performs a boundary operation on a single geometry.
For Point - returns an empty point.
For Multipoint - returns an empty point.
For Polyline - returns a multipoint.
For Polygon - returns a polyline that bounds the polygon (adds all rings of the polygon to a polyline).
Creates a buffer polygon at the specified distance around the given geometry. This is a planar buffer operation. Use BufferGeodetic(Geometry, Double, LinearUnit, Double, GeodeticCurveType) to produce geodetic buffers.
|Buffer(IEnumerableGeometry, IEnumerableDouble, Boolean)|
Creates and returns a buffer relative to the given geometries. This is a planar buffer operation. Use BufferGeodetic(Geometry, Double, LinearUnit, Double, GeodeticCurveType) to produce geodetic buffers.
|BufferGeodetic(Geometry, Double, LinearUnit, Double, GeodeticCurveType)|
Performs a geodesic buffer operation on a single geometry.
|BufferGeodetic(IEnumerableGeometry, IEnumerableDouble, LinearUnit, Double, GeodeticCurveType, Boolean)|
Calculates the geodesic buffer of the geometries in a given collection.
Constructs the polygon created by clipping geometry by envelope.
Returns the envelope of geometries in the given collection.
Returns the envelope of the two given geometries.
Returns true if geometry1 contains geometry2.
Returns the convex hull of a geometry
Returns the convex hull for the geometries in the given collection.
Returns the point at a given distance along a line.
Returns true if geometry1 crosses geometry2.
Cut the 'geometry' with the 'cutter'
Densifies the input geometry by inserting additional vertices along the geometry at an interval defined by maxSegmentLength.
Densifies the input geometry by creating additional vertices along the geometry, using a geodesic curve.
Performs the Topological difference operation on the two geometries.
Returns true if geometry1 is not within geometry2.
Measures the simple Euclidean distance between two geometries. This is a planar measurement using 2D Cartesian mathematics to calculate the distance in the same coordinate space as the inputs. Use DistanceGeodetic(MapPoint, MapPoint, LinearUnit, AngularUnit, GeodeticCurveType) for geodetic measurement.
Calculates the geodesic distance between 2 given points and calculates the azimuth at both points for the geodesic curves that connects the points.
The function returns a piecewise approximation of a geodesic ellipse (or geodesic circle, if semiAxis1Length = semiAxis2Length). Constructs a geodesic ellipse centered on the specified point. If this method is used to generate a polygon or a polyline, the result may have more than one path, depending on the size of the ellipse and its position relative to the horizon of the coordinate system. When the method generates a polyline or a multipoint, the result vertices lie on the boundary of the ellipse. When a polygon is generated, the interior of the polygon is the interior of the ellipse, however the boundary of the polygon may contain segments from the spatial reference horizon, or from the GCS extent.
Tests if two geometries are equal (have equivalent spatial reference systems, same geometry type, and same points).
Extends a polyline using a polyline as the extender.
Finds the location on the line nearest the point, expressed as the fraction along the line's total geodesic length, if the point is within the specified distance from the closest location on the line. The line and point must have consistent spatial references.
Performs the generalize operation on the geometries in the cursor. Point and Multipoint geometries are left unchanged. Envelope is converted to a Polygon and then generalized.
Constructs the set-theoretic intersection between two geometries.
Calculates the intersection of two geometries.
Returns true if geometry1 intersects geometry2.
Gets a value indicating whether or not the geometry is simple.
Performs the LabelPoint operation on the geometry.
Gets the length for a specified Geometry. This is a planar measurement using 2D Cartesian mathematics to compute the length in the same coordinate space as the inputs. Use LengthGeodetic(Geometry, LinearUnit, GeodeticCurveType) for geodetic measurement.
Gets the geodesic length for the Geometry passed in. Geodesic length is calculated using only the vertices of the polygon and define the lines between the points as geodesic segments independent of the actual shape of the polygon. A geodesic segment is the shortest path between two points on an ellipsoid. Thus, if you have a line that spans the width of the world, with only two vertices, each on the edges of the map, the geodesic length would be zero (shortest distance between the two vertices).
Moves each map point in the read-only collection by a geodesic distance.
Returns a ProximityResult that describes the nearest point in the input geometry to the input point.
Returns a ProximityResult that describes the nearest vertex in the input geometry to the input point.
Folds the geometry into a range of 360 degrees. This may be necessary when wrap around is enabled on the map. If Geometry is an Envelope then a Polygon will be returned unless the Envelope is empty then and Empty Envelope will be returned.
Returns offset version of the input geometry. The offset operation creates a geometry that is a constant distance from an input polyline or polygon. It is similar to buffering, but produces a one sided result. If offset distance > 0, then the offset geometry is constructed to the right of the oriented input geometry, otherwise it is constructed to the left. For a simple polygon, the orientation of outer rings is clockwise and for inner rings it is counter clockwise. So the "right side" of a simple polygon is always its inside. The bevelRatio is multiplied by the offset distance and the result determines how far a mitered offset intersection can be from the input curve before it is beveled.
Returns true if geometry1 overlaps geometry2.
Projects the given geometry from its current spatial reference system into the given spatial reference system.
|Project(Geometry, SpatialReference, DatumTransformation)|
Projects the given geometry from its current spatial reference system into the given output spatial reference system, applying the datum transformation provided.
Compares the spatial relationship of two geometries. Can compare Interior, Boundary and Exterior of two geometries based on a DE-9IM encoded string. This must be 9 characters long and contain combinations only of these characters: TF*012
Return a copy of the given geometry with its M values removed.
Return a copy of the given geometry with its Z ordinate removed.
Return a copy of the given geometry with its Z ordinate and M values removed.
Reshapes the specified geometry.
The function returns a piecewise approximation of a geodesic sector. If this method is used to generate a polygon or a polyline, the result may have more than one path, depending on the size of the sector and its position relative to the horizon of the coordinate system. When the method generates a polyline or a multipoint, the result vertices lie on the boundary of the ellipse. When a polygon is generated, the interior of the polygon is the interior of the sector, however the boundary of the polygon may contain segments from the spatial reference horizon, or from the GCS extent.
Return a copy of a geometry with the supplied M value.
Return a copy of a geometry with the supplied Z ordinate.
Return a copy of a geometry with the supplied Z and M values.
Simplifies the given geometry to make it topologically consistent according to their geometry type. For instance, it rectifies polygons that may be self-intersecting, or contain incorrect ring orientations.
Performs the Symmetric difference operation on the two geometries.
Returns true if geometry1 touches geometry2.
Calculates the union of a collection of geometries
The union operation constructs the set-theoretic union of the geometries in the input array.
Returns true if geometry1 is within geometry2.