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Constructor TransformationMatrixCameraController

TransformationMatrixCameraController()

Initializes a new instance of the TransformationMatrixCameraController class.

Declaration
public TransformationMatrixCameraController()
Remarks

When the controller is set on the SceneView using the CameraController property, the interaction mode will change for the active navigation model and be located at the origin camera's location and point along its rotation. The default camera has no rotation and is located at 0,0,15e6 meters.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.6 - 100.15
.NET 6.0100.13 - 100.15
.NET 6.0 Windows100.13 - 100.15
.NET Framework100.6 - 100.15
.NET 5100.10 - 100.12
.NET Core 3.1100.7 - 100.12
Xamarin.Android100.6 - 100.15
Xamarin.iOS100.6 - 100.15
UWP100.6 - 100.15

TransformationMatrixCameraController(Camera)

Initializes a new instance of the TransformationMatrixCameraController class with a Camera to describe the origin location.

Declaration
public TransformationMatrixCameraController(Camera originCamera)
Parameters
Type Name Description
Camera originCamera

All following movements will be relative to the origin camera's location.

Remarks

When the controller is set on the scene view using the CameraController property, interaction mode will change for the active navigation model and be located at the TransformationMatrix's location and point along its rotation.

Applies to

Platforms and versions
TargetVersions
.NET Standard 2.0100.6 - 100.15
.NET 6.0100.13 - 100.15
.NET 6.0 Windows100.13 - 100.15
.NET Framework100.6 - 100.15
.NET 5100.10 - 100.12
.NET Core 3.1100.7 - 100.12
Xamarin.Android100.6 - 100.15
Xamarin.iOS100.6 - 100.15
UWP100.6 - 100.15
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