Method Create
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>)
Creates a filter object to return the next N features from the starting point with nearest asset types.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityAssetType> nearestAssetTypes)
Parameters
| Type | Name | Description |
|---|---|---|
| UtilityNetworkAttribute | costNetworkAttribute | The UtilityNetworkAttribute used to determine the definition of "nearest". |
| Int32 | count | The number of nearest features to return. |
| IEnumerable<UtilityAssetType> | nearestAssetTypes | The collection of UtilityAssetType that are used to define features to return. |
Returns
| Type | Description |
|---|---|
| UtilityNearestNeighbor | A UtilityNearestNeighbor with nearest asset types. |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.8 - 100.15 |
| .NET 6.0 | 100.13 - 100.15 |
| .NET 6.0 Windows | 100.13 - 100.15 |
| .NET Framework | 100.8 - 100.15 |
| .NET 5 | 100.10 - 100.12 |
| .NET Core 3.1 | 100.8 - 100.12 |
| Xamarin.Android | 100.8 - 100.15 |
| Xamarin.iOS | 100.8 - 100.15 |
| UWP | 100.8 - 100.14 |
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>, IEnumerable<UtilityCategory>)
Creates a filter object to return the next N features from the starting point with nearest asset types and nearest categories.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityAssetType> nearestAssetTypes, IEnumerable<UtilityCategory> nearestCategories)
Parameters
| Type | Name | Description |
|---|---|---|
| UtilityNetworkAttribute | costNetworkAttribute | The UtilityNetworkAttribute used to determine the definition of "nearest". |
| Int32 | count | The number of nearest features to return. |
| IEnumerable<UtilityAssetType> | nearestAssetTypes | The collection of UtilityAssetType that are used to define features to return. |
| IEnumerable<UtilityCategory> | nearestCategories | The collection of UtilityCategory that are used to define features to return. |
Returns
| Type | Description |
|---|---|
| UtilityNearestNeighbor | A UtilityNearestNeighbor with nearest asset types and nearest categories. |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.8 - 100.15 |
| .NET 6.0 | 100.13 - 100.15 |
| .NET 6.0 Windows | 100.13 - 100.15 |
| .NET Framework | 100.8 - 100.15 |
| .NET 5 | 100.10 - 100.12 |
| .NET Core 3.1 | 100.8 - 100.12 |
| Xamarin.Android | 100.8 - 100.15 |
| Xamarin.iOS | 100.8 - 100.15 |
| UWP | 100.8 - 100.14 |
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityCategory>)
Creates a filter object to return the next N features from the starting point with nearest categories.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityCategory> nearestCategories)
Parameters
| Type | Name | Description |
|---|---|---|
| UtilityNetworkAttribute | costNetworkAttribute | The UtilityNetworkAttribute used to determine the definition of "nearest". |
| Int32 | count | The number of nearest features to return. |
| IEnumerable<UtilityCategory> | nearestCategories | The collection of UtilityCategory that are used to define features to return. |
Returns
| Type | Description |
|---|---|
| UtilityNearestNeighbor | A UtilityNearestNeighbor with nearest categories. |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.8 - 100.15 |
| .NET 6.0 | 100.13 - 100.15 |
| .NET 6.0 Windows | 100.13 - 100.15 |
| .NET Framework | 100.8 - 100.15 |
| .NET 5 | 100.10 - 100.12 |
| .NET Core 3.1 | 100.8 - 100.12 |
| Xamarin.Android | 100.8 - 100.15 |
| Xamarin.iOS | 100.8 - 100.15 |
| UWP | 100.8 - 100.14 |