Constructor PictureMarkerSymbolLayer
PictureMarkerSymbolLayer(RuntimeImage)
Initializes a new instance of the PictureMarkerSymbolLayer class from a RuntimeImage.
Declaration
public PictureMarkerSymbolLayer(RuntimeImage image)
Parameters
| Type | Name | Description |
|---|---|---|
| RuntimeImage | image | A loaded RuntimeImage. |
Remarks
The PictureMarkerSymbolLayer is set up with following default properties: Anchor at (0, 0), offset of (0, 0), size of 13.33 DIPs (10 points), an heading of 0 degrees, and an empty URI. If the image is valid, the function sets the image on the symbol layer, and sets the load status of the PictureMarkerSymbolLayer to Loaded.
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.5 - 100.15 |
| .NET 6.0 | 100.13 - 100.15 |
| .NET 6.0 Windows | 100.13 - 100.15 |
| .NET Framework | 100.5 - 100.15 |
| .NET 5 | 100.10 - 100.12 |
| .NET Core 3.1 | 100.7 - 100.12 |
| Xamarin.Android | 100.5 - 100.15 |
| Xamarin.iOS | 100.5 - 100.15 |
| UWP | 100.5 - 100.15 |
PictureMarkerSymbolLayer(Uri)
Initializes a new instance of the PictureMarkerSymbolLayer class from a RuntimeImage.
Declaration
public PictureMarkerSymbolLayer(Uri uri)
Parameters
| Type | Name | Description |
|---|---|---|
| Uri | uri | The URI location of the image to use in the symbol layer. |
Remarks
This PictureMarkerSymbolLayer is set up the following default properties: Anchor at
(0, 0), offset of (0, 0), size of 13.33 DIPs (10 points), an angle of 0 degrees, width and height
of (0, 0), and a null image. The function sets the URI to the string provided.
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| UWP | 100.15 |