Skip To Content ArcGIS for Developers Sign In Dashboard

TileKey Class

(Esri::ArcGISRuntime::TileKey)

A key used to identify specific tiles in a tile cache or service. More...

Header: #include <TileKey>
Since: Esri::ArcGISRuntime 100.0

Public Functions

TileKey()
TileKey(int level, int column, int row)
TileKey(const TileKey &other)
TileKey(TileKey &&other)
~TileKey()
int column() const
int level() const
int row() const
TileKey &operator=(const TileKey &other)
TileKey &operator=(TileKey &&other)

Detailed Description

A key used to identify specific tiles in a tile cache or service.

Contains tile row, column, and level.

Member Function Documentation

TileKey::TileKey()

Default constructor.

TileKey::TileKey(int level, int column, int row)

Constructor that accepts all properties.

  • level - The tile level.
  • column - The column.
  • row - The row.

TileKey::TileKey(const TileKey &other)

Copy constructor from other TileKey.

TileKey::TileKey(TileKey &&other)

Move constructor from other TileKey.

TileKey::~TileKey()

Destructor.

int TileKey::column() const

Returns the tile's column.

int TileKey::level() const

Returns the tile's level.

int TileKey::row() const

Returns the tile's row.

TileKey &TileKey::operator=(const TileKey &other)

Assignment operator from other TileKey.

TileKey &TileKey::operator=(TileKey &&other)

Move operator from other TileKey.


Feedback on this topic?