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UtilityAssetTypeListModel QML Type

A container class storing a list of UtilityAssetTypes. More...

Import Statement: import Esri.ArcGISRuntime 100.9
Since: Esri.ArcGISRuntime 100.9




Detailed Description

Note: You cannot declare or create a component of this type in QML code.

The model returns data for the following roles:

associationRoleUtilityAssociationRoleThe associationRole of the UtilityAssetType.
codeintThe attribute domain value code of the UtilityAssetType.
containerViewScaledoubleThe container view scale of the UtilityAssetType
namestringThe name of the UtilityAssetType.

See also UtilityAssetType.

Property Documentation

count : int

Returns the number of objects in the model (read-only).

Signal Documentation


Emitted when the count property of the model changes.

Note: The corresponding handler is onCountChanged.


Emitted when an object is added to the list model at the index specified in the parameter.

Note: The corresponding handler is onUtilityAssetTypeAdded.


Emitted when an object is removed from the list model at the index specified in the parameter.

Note: The corresponding handler is onUtilityAssetTypeRemoved.

Method Documentation

void append(utilityAssetType)

Appends a utilityAssetType to the UtilityAssetType list model.

void clear()

Removes all utility AssetTypes from the list model.

bool contains(utilityAssetType)

Returns true if the list model contains the specified utilityAssetType.

void forEach(callback)

Receives a callback function to execute for each utility asset type in the model.

The callback function can take 0 to 3 optional arguments, in order:

Returns undefined if no error occurred, and an error message otherwise.

var error = UtilityAssetTypeListModel.forEach(function(element, index, array) {
if (error) {

UtilityAssetType get(index)

Returns the utility asset type at the specified index.

int indexOf(utilityAssetType)

Returns the index of a specific utilityAssetType from the list model.

void insert(index, UtilityAssetType utilityAssetType)

Inserts a utilityAssetType at a specified index in the list.

void move(from, int to)

Moves one utility asset type from an index in the list model to a different index.

void remove(index, int count = 1)

Removes one or more objects starting at the specified index.

  • index Index of first object to remove.
  • count Number of objects to remove. This parameter defaults to 1.

void removeOne(utilityAssetType)

Removes the specified utilityAssetType from the list model.

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