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ArcGIS Runtime SDK for Qt

Distance composite symbol

Sample Viewer View Sample on GitHub

Change a graphic's symbol based on the camera's proximity to it.

Use case

When showing dense datasets, it is beneficial to reduce the detail of individual points when zooming out to avoid visual clutter and to avoid data points overlapping and obscuring each other.

How to use the sample

The sample starts looking at a plane. Zoom out from the plane to see it turn into a cone. Keeping zooming out and it will turn into a point.

How it works

  1. Create a GraphicsOverlay object and add it to a SceneView object.
  2. Create a DistanceCompositeSceneSymbol object.
  3. Create DistanceSymbolRange objects specifying a Symbol and the min and max distance within which the symbol should be visible.
  4. Add the ranges to the range collection of the distance composite scene symbol.
  5. Create a Graphic object with the distance composite scene symbol at a location and add it to the graphics overlay.

Relevant API

  • DistanceCompositeSceneSymbol
  • Range
  • RangeCollection

Offline Data

Read more about how to set up the sample's offline data here.

Link Local Location
Model Marker Symbol Data <userhome>/ArcGIS/Runtime/Data/3D/Bristol/Collada/Bristol.dae


3D, data, graphic

Sample Code

import QtQuick 2.6
import QtQuick.Controls 2.2
import Esri.ArcGISRuntime 100.9
import Esri.ArcGISExtras 1.1

Rectangle {
    width: 800
    height: 600
    readonly property url dataPath: System.userHomePath + "/ArcGIS/Runtime/Data/"

    // Create a scene view
    SceneView {
        id: sceneView
        anchors.fill: parent

        // create a scene...scene is a default property of sceneview
        // and thus will get added to the sceneview
        Scene {
            // add a basemap
            BasemapImagery {}

            // add a surface...surface is a default property of scene
            Surface {
                // add an arcgis tiled elevation source...elevation source is a default property of surface
                ArcGISTiledElevationSource {
                    url: ""

        // add an orbit camera controller to lock the camera to the graphic
        cameraController: OrbitGeoElementCameraController {
            targetGeoElement: aircraftGraphic
            cameraPitchOffset: 80
            cameraHeadingOffset: -30
            cameraDistance: 200

        GraphicsOverlay {
            id: graphicsOverlay

            LayerSceneProperties {
                surfacePlacement: Enums.SurfacePlacementRelative

            Graphic {
                id: aircraftGraphic
                geometry: point
                symbol: distanceCompositeSceneSymbol

    Point {
        id: point
        x: -2.708471
        y: 56.096575
        z: 5000
        spatialReference: SpatialReference { wkid: 4326 }

    //! [create a distance composite scene symbol]
    DistanceCompositeSceneSymbol {
        id: distanceCompositeSceneSymbol

        // create a distance symbol range with a model scene symbol
        DistanceSymbolRange {
            minDistance: 0
            maxDistance: 999

            //! [model scene symbol]
            ModelSceneSymbol {
                id: mms
                url: dataPath + "3D/Bristol/Collada/Bristol.dae"
                scale: 5.0
                heading: 180
            //! [model scene symbol]

        // create a distance symbol range with a simple marker scene symbol
        DistanceSymbolRange {
            minDistance: 1000
            maxDistance: 1999

            //! [simple marker scene symbol]
            SimpleMarkerSceneSymbol {
                style: Enums.SimpleMarkerSceneSymbolStyleCone
                color: "red"
                height: 75
                width: 75
                depth: 75
            //! [simple marker scene symbol]

        // create a distance symbol range with a simple marker symbol
        DistanceSymbolRange {
            minDistance: 2000
            maxDistance: 0

            SimpleMarkerSymbol {
                style: Enums.SimpleMarkerSymbolStyleCircle
                color: "red"
                size: 10
    //! [create a distance composite scene symbol]