This page lists system requirements for the 200.6 release of ArcGIS Maps SDK for Qt.
Developing apps on Windows
Using Windows as your development environment, you can develop apps for Windows and Android. See the Deploying apps to Android section later in this document for a list of additional software needed for Android app development.
Supported operating systems:
- Windows 11 (64-bit) version 21H2 (build 22000) or higher
- Windows 10 (64-bit) version 21H2 (build 19044) or higher
- Windows Server 2022 Standard and Datacenter
Software | Versions | Notes |
---|---|---|
Qt Framework for Windows | 6.5.6 or higher, MSVC2019 (64-bit) | |
Qt Creator | 10.0.1 or higher | Qt Creator is the recommended IDE. |
DirectX | See Video graphics adapter (below) | DirectX is the recommended rendering API. |
OpenGL | 4.1 | Qt Widgets only supports OpenGL. |
Microsoft Visual Studio C++ compiler | 16.1.6 | Deployed apps must deploy all Microsoft Visual Studio 2022 DLLs required to run. |
Microsoft Visual C++ 2015 - 2022 Redistributable (x64) |
Microsoft Visual C++ 2015-2022 Redistributable version 14.38.33130 minimum. |
Hardware | Minimum | Notes |
---|---|---|
CPU Type | x86 family | Hyper-threading (HHT) or Multi-core recommended. |
Video graphics adapter | Direct3D 11.1 | OpenGL can be used as an alternative. See the Rendering section later in this document. |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
Developing apps on Linux
Using Linux as your development environment, you can develop apps for Linux and Android. See the Deploying apps to Android section later in this document for a list of additional software needed for Android app development. Also review the Qt documentation Qt for Linux for further details.
Linux | Version | Notes |
---|---|---|
Red Hat Enterprise Linux Server (64-bit) | Minimum version is 8.4 | GCC 10 is the minimum version compiler. |
Ubuntu (64-bit) | 22.04 LTS and 24.04 LTS | Ubuntu Releases |
SUSE Linux Enterprise Desktop (64-bit) | Minimum version is 15 LTS SP4 |
Software | Versions | Notes |
---|---|---|
Qt Framework for Linux | 6.5.6 or higher | |
Qt Creator | 10.0.1 or higher | Qt Creator is the recommended IDE. |
OpenGL | See Video graphics adapter in the table below. | Using Mesa software rendering is not supported with the ArcGIS Maps SDK for Qt. |
Hardware | Minimum | Notes |
---|---|---|
CPU Type | x86 family | Hyper-threading (HHT) or Multi-core recommended. |
Video graphics adapter | OpenGL 2.1 for 2D map views, 3.2 for 3D scene views Shader Model 1.2 | Hardware video adapter is required. Be sure to use the latest available driver. |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
ArcGIS Maps SDK for Qt and its deployments are only supported on CPUs that adhere to the x86 architecture.
The operating system binary must not be modified. Esri does not provide support if products are installed on the developer's release of an operating system.
Linux patches from Ubuntu will be supported as long as the patches are from Ubuntu without any modification to the latest kernel/glibc version.
Developing apps on macOS
Using macOS as your development environment, you can develop apps for macOS, iOS, and Android. See the Deploying apps to Android and the Deploying apps to iOS sections later in this document for a list of additional software needed for Android and iOS app development.
Supported operating systems:
- macOS 15 (Sequoia)
- macOS 14 (Sonoma)
- macOS 13 (Ventura)
Supported architectures:
-
Apple Mac computer with Intel processor : x86-64
-
Apple Mac computer with Apple silicon
Software | Versions | Notes |
---|---|---|
Qt Framework for macOS (OS X) | 6.5.6 or higher | |
Qt Creator | 10.0.1 or higher | Qt Creator is the recommended IDE. |
Xcode | 15.2 or higher | Including Xcode Command Line Tools. Xcode Release Notes |
Metal | See Video graphics adapter (below) | Metal is the recommended rendering API. |
OpenGL | 4.1 | Qt Widgets only supports OpenGL. |
Hardware | Minimum | Notes |
---|---|---|
CPU Type | Intel and Apple Silicon are supported | Hyper-threading (HHT) or Multi-core recommended. |
Video graphics adapter | Metal 3.0 for Ventura | OpenGL can be used as an alternative. See the Rendering section later in this document. |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
Deploying apps to Android
Supported operating systems:
Minimum supported version: Android 8.0 (API level 26) ; Maximum supported version: Android 14 (API level 34) .
Software | Minimum versions | Notes |
---|---|---|
Qt Framework for Android | 6.5.6 or higher | |
Qt Creator | 10.0.1 or higher | Qt Creator is the recommended IDE. |
Android SDK Tools | 26 or higher | |
Android SDK Build Tools | Rev 31.0.0 | |
NDK | Minimum version 25b | |
Java Development Kit (JDK) | 11 |
Notes
Android arm-v7a
, arm64-v8a
, and x86
architectures are supported.
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
Deploying apps to iOS
Supported operating systems:
- iOS/iPadOS 18
- iOS/iPadOS 17
- iOS/iPadOS 16
Supported architectures:
-
Apple Mac computer with Intel processor : x86-64
-
Apple Mac computer with Apple silicon
Software | Versions | Notes |
---|---|---|
Qt Framework for iOS | 6.5.6 or higher | |
Qt Creator | 10.0.1 or higher | Qt Creator is the recommended IDE. |
Xcode | 15.2 or higher | Including Xcode Command Line Tools. Xcode Release Notes |
iOS Simulator | x64 only |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
OpenGL ES
ArcGIS Maps SDK for Qt uses OpenGL ES technology on Android to render 2D map views and 3D scene views. Rendering in a map view uses OpenGL ES 3.0 or above if available on the device. Otherwise it uses OpenGL ES 2.0 or above. Rendering in a scene view requires OpenGL ES 3.2.
You may need to configure graphics acceleration when using an Android emulator. For more information, see the document Configure hardware acceleration for the Android Emulator.
OpenGL ES 3.0 for geoanalysis
OpenGL ES 3.0 or above is required if you are using the geoanalysis tools. These analysis classes primarily perform work on the Graphics Processing Unit (GPU).
Rendering
ArcGIS Maps SDK for Qt renders 2D maps and 3D scenes with different graphics APIs, depending on the platform. The Qt Rendering Hardware Interface (RHI) for Qt Quick applications defaults to Metal for macOS/iOS, Direct3D on Windows, OpenGL on Linux, and OpenGL ES on Android. When developing Qt Quick apps for macOS/iOS or Windows, you will need to include Metal or Direct3D shaders respectively or force the use of OpenGL. See the Deployment page for information on how to include these additional shaders within your apps. If you want your application to always force the use of OpenGL regardless of platform and not use the target's default rendering API, you can make the following call in your main()
C++ method, before constructing any QQuickWindow:
QQuickWindow::setGraphicsApi(QSGRendererInterface::GraphicsApi::OpenGL);
Secure Socket Layer (SSL) support for https
This API requires SSL support to make network requests over https using the Qt Framework. The Qt Framework supports various SSL backends per platform, for example Schannel on Windows, secure-transport on Apple platforms, OpenSSL on Linux, etc. The following Qt documentation provides additional details for SSL configuration and deployment with Qt.
- Secure Socket Layers (SSL) Classes
- Moving to OpenSSL 3 with Qt 6.5
- Adding OpenSSL Support for Android
- Retrieve the platform's available backends using QSslSocket
- Set the app's active backends using QSslSocket
Minimum recommended hardware
Apps built with ArcGIS Maps SDK for Qt can be deployed to a wide variety of hardware that meet the software system requirements. The tables below outline the minimum recommended hardware to achieve good performance on desktop platforms and mobile devices.
Desktop platforms
Hardware | Minimum Recommended |
---|---|
Processor | |
RAM | |
GPU | NVidia Quadro/AMD Radeon |
Disk | 1TB, SSD Hard Drive |
iOS devices
Hardware | Minimum Recommended |
---|---|
Processor | |
RAM |
Android devices
Hardware | Minimum Recommended |
---|---|
Processor | |
RAM | |
GPU |
ArcGIS software and connected services
Use this table to determine the lowest version of the ArcGIS software that supports a specific functionality.
ArcGIS Software | Version | Functionality supported by ArcGIS Maps SDKs for Native Apps |
---|---|---|
ArcGIS Enterprise | 11.4 |
|
ArcGIS Enterprise | 11.3 |
|
ArcGIS Enterprise | 11.2 |
|
ArcGIS Enterprise | 11 |
|
ArcGIS Enterprise | 10.9 |
|
ArcGIS Enterprise | 10.8.1 |
|
ArcGIS Enterprise | 10.8 |
|
ArcGIS Enterprise | 10.7.1 |
|
ArcGIS Enterprise | 10.7 |
|
ArcGIS Enterprise | 10.6.1 |
|
ArcGIS Enterprise | 10.6 |
|
ArcGIS Enterprise | 10.5 |
|
ArcGIS Enterprise | 10.4 |
|
ArcGIS Enterprise | 10.3 |
|
ArcGIS Pro | 3.4 |
|
ArcGIS Pro | 3.3 |
|
ArcGIS Pro | 3.0 |
|
ArcGIS Pro | 2.9 |
|
ArcGIS Pro | 2.8 |
|
ArcGIS Pro | 2.7 |
|
ArcGIS Pro | 2.6 |
|
ArcGIS Pro | 2.5 |
|
ArcGIS Pro | 2.4 |
|
ArcGIS Pro | 2.3.2 |
|
ArcGIS Pro | 2.3 |
|
ArcGIS Pro | 2.2 |
|
ArcMap | 10.3 |
|
Local Server version compatibility with ArcGIS Pro and ArcGIS Desktop (ArcMap)
Local Server is supported on Windows and Linux. Local Server is not supported on Android, iOS, or macOS.
SDK version | Local Server version | ArcGIS Pro version | ArcGIS Desktop (ArcMap) version |
---|---|---|---|
200.0-200.6 | 200.1 | 3.x | Not supported |
200.0-200.6, 100.15 | 100.15 | 2.9 | Not supported |
100.14 | 100.14 | 2.9 | Not supported |
100.12 | 100.12 | 2.8 | Not supported |
100.10 | 100.10 | 2.7 | Not supported |
100.9 | 100.9 | 2.6 | 10.8 |
Versions of supported specifications
Standards supported in this release include the following:
- Open Geospatial Consortium (OGC) standards:
- Web Map Service (WMS) versions 1.1.0, 1.1.1, and 1.3.0
- Web Map Tiled Service (WMTS) version 1.0.0
- Web Feature Service (WFS) versions 2.0.0 and 2.0.2
- API Features Part 1, Part 2, and Part 3
- GeoPackage versions 1.0, 1.1, and 1.2
- KML 2.2
- 3D Tiles 1.1
-
Military symbology standards:
- NATO APP-6(B), APP-6(D), and APP-6(E)
- United States MIL-STD-2525B (change 2), MIL-STD-2525C, MIL-STD-2525D, MIL-STD-2525D (change 1), and MIL-STD-2525E
-
International Hydrographic Organization (IHO) standards:
- S-52 (Specifications for Chart Content and Display Aspects of ECDIS)
- S-57 (Transfer Standard for Digital Hydrographic Data)
Indexed 3D Scene Layer (I3S) | Esri I3S versions | OGC I3S versions |
---|---|---|
3D Object Scene Layer | 1.6, 1.7, 1.8 | 1.0, 1.1, 1.2 |
Integrated Mesh Scene Layer | 1.6, 1.7, 1.8 | 1.0, 1.1, 1.2 |
Point Cloud Scene Layer | 1.6, 2.0 | 1.1, 1.2 |
Point Scene Layer | 1.6 | 1.0 |
Building Scene Layer | Not supported | Not supported |
Voxel Scene Layer | Not supported | Not supported |
On-premises virtualization
On-premises virtual desktop infrastructure (VDI)
VDI Requirements
On-premises virtual desktop infrastructure | Notes |
---|---|
| Use the latest VMware and NVIDIA drivers. Refer to the VMware and NVIDIA websites for the most current versions. |
| Use the latest VMware and NVIDIA drivers. Refer to the VMware and NVIDIA websites for the most current versions. Esri supports Citrix Virtual Desktops. Citrix Virtual Apps is not recommended or supported with ArcGIS Maps SDKs for Native Apps. |