Key features

With ArcGIS Maps SDK for Unreal Engine, you can build apps that leverage the following features:

Cross platform

  • Develop 3D apps on Windows and macOS.
  • Deploy 3D apps to Windows, macOS, Android, and iOS.
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Scene setting

  • Use the UI to create a scene without writing any lines of code.
  • Use Blueprints to create custom scenes using the node-based visual scripting interface offered in Unreal Engine.
  • Use the C++ API to develop custom scenes.
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Online and offline data

Consume content and services from ArcGIS Online or local files, and use together with ArcGISLocation components to define geospatial locations for any Actor.

  • Single elevation layer
    • Public ArcGIS image service
  • Multiple raster tile layers
    • Public ArcGIS map service
    • Local ArcGIS tile package (.tpk)
  • Multiple 3D object or integrated mesh scene layers
    • Minimum i3S version 1.7
    • Public ArcGIS scene service
    • Local ArcGIS scene layer package (.slpk)
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  • Change a layer's name, order, visibility and opacity.
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Interactions and camera

  • Use a mouse and keyboard to move the camera and interact with a scene.
  • Set an initial viewpoint without creating additional cameras.
  • Add multiple ArcGISCamera components to interact with geospatial scene.
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