Loading resources asynchronously

Resources such as layers, maps, portal items, tasks, and so on, commonly rely on remote services or datasets on disk to initialize their state. The nature of accessing such data requires the resources to initialize their state asynchronously. The loadable design pattern unifies the behavior that different resources use to load metadata asynchronously, and resources that adopt this pattern are referred to as "loadable." The pattern also provides a mechanism to retry if previous attempts to load failed so that you can properly handle and recover from exceptional circumstances such as network outages or service interruption. Loadable resources appropriately handle concurrent and repeated requests to load in order to accommodate the common practice of sharing the same resource instance among various parts of an application, and also permit cancellation so that you can cancel loading a resource, for example, if the service is slow to respond. Finally, loadable resources provide information about their initialization status through explicit states that can be inspected and monitored.

Classes that conform to the loadable pattern implement the Loadable interface.

Load status

The loadStatus is the state of the loadable resource. Four states are possible.

  • NotLoaded—the resource has not been asked to load its metadata and its state isn't properly initialized yet.
  • Loading—the resource is in the process of loading its metadata asynchronously.
  • FailedToLoad—the resource failed to load its metadata (for example, due to network outage, or the operation was cancelled, and so on.) The error encountered is available from the loadError method.
  • Loaded—the resource successfully loaded its metadata and its state is properly initialized.

The following state transitions represent the stages that a loadable resource goes through.

Loadable flow diagram

The Loadable interface includes signals that make it easy to monitor the status of loadable resources, display progress, and take action when the state changes.

Loading

A resource commences loading its metadata asynchronously when loadis invoked. At that time, the load status changes from NotLoaded to Loading. When the asynchronous operation completes, the doneLoading signal emits. If the operation encounters an error, the object's loadErrorDetails property is populated, and load status is set to FailedToLoad. If the operation completes successfully, the LoadError property is set toSuccess, and the LoadStatus property is set to Loaded, which means the resource has finished loading its metadata and is now properly initialized.

Many times, the same resource instance is shared by different parts of the application. For example, a legend component and a table of contents component may have access to the same layer, and they both may want to access the layer's properties to populate their UI. Or the same portal instance may be shared across the application to display the user's items and groups in different parts of the application. In order to accommodate this type of application development pattern and make things simple for you, load supports multiple "listeners". It can be called concurrently and repeatedly, but only one attempt is ever made to load the metadata. If a load operation is already in progress (Loading state) when load is called, it simply piggy-backs on the outstanding operation and the callback is enqueued to be invoked when that operation completes. If the operation has already completed (Loaded or FailedToLoad state) when load is called, the callback is immediately invoked with the past result of the operation, be it success or failure, and the state remains unchanged. This makes it safe for you to liberally invoke load on a loadable resource, without having to check if the resource is already loaded or not, and without worrying that it will make unnecessary network requests every time.

If a resource has failed to load, calling load on it subsequently will not change its state. The callback will be invoked immediately with the past load error. In order to retry loading the resource, you must use retryLoad instead. The advantage of this approach is that if, hypothetically, load were to retry loading a failed resource, an app could easily end up making many asynchronous requests to load the same resource just because it shared the same resource instance in different parts of the application and each part tried to load the resource without first checking if it was already loading. This pattern allows load to be invoked indiscriminately without worrying that it might add overhead, and makes retrying a separate and explicit scenario using retryLoad.

Retry loading

A resource retries to load its metadata when retryLoad is invoked, but only if it previously failed to load (FailedToLoad state) or wasn't loaded to begin with (NotLoaded state). The resource transitions to the Loading state and makes a new attempt to fetch its metadata. The doneLoading callback is invoked when the asynchronous operation completes.

If the resource has already fetched its metadata and has initialized its state (Loaded state), retry doesn't do anything. Instead, retry immediately calls the callback with the past result and the state of the object remains unchanged. The object's metadata isn't fetched again.

If an asynchronous operation is already in progress (Loading state) when retryLoad is called, it simply piggy-backs on the outstanding operation and the callback is enqueued to be invoked when that operation completes.

The main use case for this method is if the loadable failed to load previously, for example, due to network outage or service interruption. It is not meant to refresh the metadata for an already loaded resource which should instead be accomplished by creating a new instance of the loadable resource.

Cancel loading

A resource cancels any outstanding asynchronous operation to load its metadata when cancelLoad is invoked and it transitions from Loading to FailedToLoad state. The loadError information that reflects that operation was cancelled.

This method should be used carefully because all enqueued callbacks for that resource instance will get invoked with an error stating that the operation was cancelled. Thus, one component in the application can cancel the load initiated by other components when sharing the same resource instance.

The cancelLoad method does nothing if the resource is not in Loading state.

Conveniences

Cascading load dependencies

It is common for a loadable resource to depend on loading other loadable resources to properly initialize its state. For example, a portal item cannot finish loading until its parent portal finishes loading. A feature layer cannot be loaded until its feature service table is first loaded. This situation is referred to as a load dependency.

Loadable operations invoked on any resource transparently cascade through its dependency graph. This helps simplify using loadable resources and puts the responsibility on the resource to correctly establish and manage its load dependencies.

Use dark colors for code blocksCopy
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
    // Create credentials to access secured portal resources.
    Credential* credential = new Credential(username, password, this);

    // Create a new portal instance using the supplied Url and credential.
    Portal* portal = new Portal(QUrl(portalUrl), credential, this);

    // Create a new portal item from the portal and webmap item id.
    PortalItem* portalItem = new PortalItem(portal, itemId, this);

    // Create a map from the portal item.
    Map* map = new Map(portalItem, this);

    // Load the map.
    map->load();

    // NOTE: The Map object and all its dependencies are
    // automatically loaded when set on a MapView
    // m_mapView->setMap(map);

It is possible that dependencies may fail to load. Some dependencies might be critical without which the initiating resource cannot load successfully, for example, a portal item's dependency on its portal. If a failure is encountered while loading such a dependency, that error would bubble up to the resource that initiated the load cycle, which would also fail to load. Furthermore, retrying to load that resource would automatically retry loading the failed dependency. Other load dependencies may be incidental, such as a map's dependency on one of its operational layers, and the resource may be able to load successfully even if one of its dependency fails to load.

Overriding state before initialization

A loadable resource's state is not properly initialized until it has finished loading. Accessing properties of the resource before the resource is loaded could return null or uninitialized values that might change when the resource finishes loading. Therefore, it is always advisable to wait until the resource has finished loading before accessing its properties. However, many times, especially while prototyping, you may want to change a property value before the resource is loaded without regard for its proper initialized value. For instance, you may want to change the scale visibility of a layer or the initial viewpoint of a map. To simplify this workflow without requiring that the resource first be loaded, loadable resources permit overriding their properties before the resource has finished loading and the overridden value will take precedence over the value specified in the resource's metadata.

Use dark colors for code blocksCopy
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
    // Create a new ArcGIS map image layer using the provided Url.
    ArcGISMapImageLayer* arcgisMapImageLayer = new ArcGISMapImageLayer(
        QUrl("http://sampleserver6.arcgisonline.com/arcgis/rest/services/Census/MapServer"), this);

    // Set the minimum and maximum slacles on the ArcGIS map image layer.
    arcgisMapImageLayer->setMinScale(1'000'000);
    arcgisMapImageLayer->setMaxScale(5'000);

    // Handle the done loading event for the ArcGIS map image layer.
    connect(arcgisMapImageLayer, &Layer::doneLoading, this, [arcgisMapImageLayer](const Error& e)
    {
        // After loading, min/max scale should have the values provided above.
        Q_ASSERT(arcgisMapImageLayer->minScale() == 1'000'000);
        Q_ASSERT(arcgisMapImageLayer->maxScale() == 5'000);

        // Check for errors and print any error messages if they are found.
        if (!e.isEmpty())
            qDebug() << "Error loading census layer:" << e.message() << e.additionalMessage();
    });

    // Call the ArcGIS map image layer load event.
    arcgisMapImageLayer->load();

Your browser is no longer supported. Please upgrade your browser for the best experience. See our browser deprecation post for more details.