BuildingSublayer class final

A sublayer of a BuildingSceneLayer. It represents a building component or group of components.

Implemented types
Mixed-in types
Implementers

Properties

canChangeVisibility → bool
A flag indicating whether the layer content's visibility can be changed.
no setteroverride
discipline → BuildingSublayerDiscipline
The building discipline (such as Architectural, Mechanical, or Structural) that this sublayer represents.
no setter
hashCode → int
The hash code for this object.
no setterinherited
isVisible ↔ bool
The layer content's visibility.
getter/setter pairoverride
loadError → ArcGISException?
The load error.
no setterinherited
loadStatus → LoadStatus
The load status.
no setterinherited
modelName → String
The name that identifies the building entity (such as Floors, Ceiling, Casework) that this sublayer represents.
no setter
name ↔ String
The layer content's name.
getter/setter pairoverride-getter
onLoadStatusChanged → Stream<LoadStatus>
A stream that reports changes to the LoadStatus.
no setterinherited
onSubLayerContentChanged → Stream<List<LayerContent>>
Callback invoked when the sublayer content of the layer content have changed.
no setteroverride
opacity ↔ double
The opacity of this sublayer.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
showInLegend ↔ bool
A flag indicating whether the layer content participates in the legend.
getter/setter pairoverride
subLayerContents → List<LayerContent>
The sub layer contents of a layer content.
no setteroverride
sublayerId → int
The sublayer's layer ID as defined by the scene service.
no setter

Methods

cancelLoad() → void
Cancels loading metadata for the object.
inherited
fetchLegendInfos() → Future<List<LegendInfo>>
Fetches the list of legend info.
override
isVisibleAtScale(double scale) → bool
Returns the layer content's effective visibility at the specified scale.
override
load() → Future<void>
Loads the metadata for the object asynchronously.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
retryLoad() → Future<void>
Loads or retries loading metadata for the object asynchronously.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited