BuildingSublayer class final
A sublayer of a BuildingSceneLayer. It represents a building component or group of components.
- Implemented types
- Mixed-in types
- Implementers
Properties
- canChangeVisibility → bool
-
A flag indicating whether the layer content's visibility can be changed.
no setteroverride
- discipline → BuildingSublayerDiscipline
-
The building discipline (such as Architectural, Mechanical, or Structural)
that this sublayer represents.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isVisible ↔ bool
-
The layer content's visibility.
getter/setter pairoverride
- loadError → ArcGISException?
-
The load error.
no setterinherited
- loadStatus → LoadStatus
-
The load status.
no setterinherited
- modelName → String
-
The name that identifies the building entity (such as Floors, Ceiling,
Casework) that this sublayer represents.
no setter
- name ↔ String
-
The layer content's name.
getter/setter pairoverride-getter
-
onLoadStatusChanged
→ Stream<
LoadStatus> -
A stream that reports changes to the LoadStatus.
no setterinherited
-
onSubLayerContentChanged
→ Stream<
List< LayerContent> > -
Callback invoked when the sublayer content of the layer content have
changed.
no setteroverride
- opacity ↔ double
-
The opacity of this sublayer.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- showInLegend ↔ bool
-
A flag indicating whether the layer content participates in the legend.
getter/setter pairoverride
-
subLayerContents
→ List<
LayerContent> -
The sub layer contents of a layer content.
no setteroverride
- sublayerId → int
-
The sublayer's layer ID as defined by the scene service.
no setter
Methods
-
cancelLoad(
) → void -
Cancels loading metadata for the object.
inherited
-
fetchLegendInfos(
) → Future< List< LegendInfo> > -
Fetches the list of legend info.
override
-
isVisibleAtScale(
double scale) → bool -
Returns the layer content's effective visibility at the specified scale.
override
-
load(
) → Future< void> -
Loads the metadata for the object asynchronously.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
retryLoad(
) → Future< void> -
Loads or retries loading metadata for the object asynchronously.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited