BuildingSceneLayer class final

A layer that may be used to visualize building models exported from Building Information Modeling (BIM) projects.

This layer is used to visualize and interact with 3D building models developed using Building Information Modeling tools. The data in a building scene layer may represent building features such as walls, light fixtures, mechanical ductwork, and so forth. This layer is supported when used with ArcGISLocalSceneViewController.

The data in a BuildingSceneLayer is organized into a hierarchy of BuildingSublayer. The sublayers of the building scene layer are a Full Model sublayer, which contains all building components, organized into a hierarchy of sublayers, grouped by discipline (such as Architectural, Mechanical, or Structural). The building scene layer may also contain an Overview sublayer, which may be loaded to display the exterior shell of the building. The Overview sublayer provides a means to quickly visualize a building's exterior, in cases where visualization of interior features is not required. Sublayers are available through LayerContent.subLayerContents.

Due to its complexity, the data in this layer is organized using BuildingGroupSublayer, which contains BuildingComponentSublayer. Often, the building scene layer contains an Overview BuildingComponentSublayer that can be loaded to display the exterior shell of a building. This provides a preview of the entire building without loading all interior features. This layer might also contain a Full Model building group sublayer with all the features in a building grouped by disciplines. Each discipline is a building group sublayer containing building component sublayers with features such as rooftops, walls, doors, AC units, lighting fixtures, columns, or foundations.

Building scene layers always have a SurfacePlacement mode of absolute.

Inheritance
Implemented types

Constructors

BuildingSceneLayer.withPortalItem(PortalItem portalItem)
Creates a building scene layer object with a portal item.
factory
BuildingSceneLayer.withUri(Uri uri)
Creates a building scene layer object with the URI.
factory

Properties

activeFilter BuildingFilter?
The active filter to apply to this layer.
getter/setter pair
altitudeOffset double
The layer altitude offset.
getter/setter pair
apiKey String
The API key allows your app to access ArcGIS location services and private portal items.
getter/setter pairoverride
attribution String
The attribution text for the layer.
no setterinherited
canChangeVisibility bool
A flag indicating whether the layer content's visibility can be changed.
no setterinherited
description String
The description for the layer.
getter/setter pairinherited
filters List<BuildingFilter>
A collection of all available filters, including those that were pre-authored from the service or package.
no setter
fullExtent Envelope?
The full extent of this layer, which is the extent where all layer data is contained.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
id String
The unique identifying string for the layer, as specified in a map or scene.
getter/setter pairinherited
isIdentifyEnabled bool
True if the layer supports identify, false otherwise.
no setterinherited
isVisible bool
The layer content's visibility.
getter/setter pairinherited
item Item?
The item the layer has been created from.
no setterinherited
loadError ArcGISException?
The load error.
no setterinherited
loadStatus LoadStatus
The load status.
no setterinherited
maxScale double
The maximum scale for the layer.
getter/setter pairinherited
minScale double
The minimum scale for the layer.
getter/setter pairinherited
name String
The layer content's name.
getter/setter pairinherited
onLoadStatusChanged Stream<LoadStatus>
A stream that reports changes to the LoadStatus.
no setterinherited
onSubLayerContentChanged Stream<List<LayerContent>>
Callback invoked when the sublayer content of the layer content have changed.
no setterinherited
onVisibilityChanged Stream<bool>
Callback invoked when the visibility of the layer changes.
no setterinherited
opacity double
The opacity for the layer.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showChildrenInLegend bool
True if the child layers should be shown in the map legend, false otherwise.
getter/setter pair
showInLegend bool
A flag indicating whether the layer content participates in the legend.
getter/setter pairinherited
spatialReference SpatialReference?
The spatial reference of the layer.
no setterinherited
subLayerContents List<LayerContent>
The sub layer contents of a layer content.
no setterinherited
sublayers List<BuildingSublayer>
The hierarchical collection of sublayers in this layer.
no setter
uri Uri?
The URI of the building scene layer.
no setter

Methods

cancelLoad() → void
Cancels loading metadata for the object.
inherited
clone() Layer
Clones this instance of the layer and its members.
inherited
fetchLegendInfos() Future<List<LegendInfo>>
Fetches the list of legend info.
inherited
fetchStatistics() Future<Map<CaseInsensitiveString, BuildingSceneLayerAttributeStatistics>>
Fetches available statistics for each attribute defined in this layer. Statistics are stored as a dictionary of key-value pairs, with each key being the attribute's name, and the associated value being a set of relevant statistics.
isVisibleAtScale(double scale) bool
Returns the layer content's effective visibility at the specified scale.
inherited
load() Future<void>
Loads the metadata for the object asynchronously.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
retryLoad() Future<void>
Loads or retries loading metadata for the object asynchronously.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited