HillshadeRenderer class final
A hillshade renderer uses a grayscale representation of a 3D surface to help visualize the raster data in a RasterLayer.
A hillshade (also known as shaded relief) is a grayscale representation of a
3D surface, with the sun's relative position taken into account for shading
the image. The HillshadeRenderer.altitude
and HillshadeRenderer.azimuth
properties specify the light's position.
- Inheritance
-
- Object
- RasterRenderer
- HillshadeRenderer
- Implementers
Constructors
Properties
- altitude → double
-
The altitude angle in degree.
no setter
- azimuth → double
-
The azimuth angle in degree.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- outputBitDepth → int
-
The output bit depth.
no setter
- pixelSizeFactor → double
-
The pixel size factor.
no setter
- pixelSizePower → double
-
The pixel size power.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- slopeType → SlopeType
-
The slope type.
no setter
- zFactor → double
-
The Z factor.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited