HillshadeRenderer constructor

HillshadeRenderer({
  1. required double altitude,
  2. required double azimuth,
  3. double zFactor = 1,
  4. SlopeType slopeType = SlopeType.none,
  5. double pixelSizeFactor = 1,
  6. double pixelSizePower = 1,
  7. int outputBitDepth = 8,
})

Creates a hillshade renderer.

Parameters:

  • altitude — Altitude angle of the light source.
  • azimuth — Azimuth angle of the light source, measured clockwise from north.
  • zFactor — Factor to convert z unit to x,y units, default is 1.
  • slopeTypeSlopeType.
  • pixelSizeFactor — Pixel size factor, default is 1.
  • pixelSizePower — Pixel size power value, default is 1.
  • outputBitDepth — Output bit depth, default is 8-bit.