allowVertexCreation property

bool allowVertexCreation

True to allow a vertex to be created interactively, false otherwise. Default is true.

If true, you can tap on the map to add a new vertex. The vertex is inserted after the previously selected vertex, or as the first vertex if the previous selection was the first vertex in a Polyline. If you tap on an existing GeometryEditorElement then selection occurs instead.

A FreehandTool ignores this property as it does not create individual vertices; instead you use a freehand gesture to create a part in a polygon or polyline geometry.

Whether true or false, a vertex can be created by GeometryEditor.insertVertex.

InteractionConfiguration.setAllowCreation sets this property.

Implementation

bool get allowVertexCreation {
  return _withThrowingErrorHandler((errorHandler) {
    return runtimecore.RT_InteractionConfiguration_getAllowVertexCreation(
      _handle,
      errorHandler,
    );
  });
}
void allowVertexCreation=(bool value)

Implementation

set allowVertexCreation(bool value) {
  _withThrowingErrorHandler((errorHandler) {
    runtimecore.RT_InteractionConfiguration_setAllowVertexCreation(
      _handle,
      value,
      errorHandler,
    );
  });
}