allowVertexSelection property

bool allowVertexSelection

True to allow vertices to be selected interactively, false otherwise. Default is true.

If true, you can tap on a vertex to select it.

To prevent vertices from being selected interactively by tapping on the vertex, while still allowing programmatic selection, set InteractionConfiguration.allowVertexSelection to false.

Whether true or false, a vertex may still become selected in other ways, for example by a call to GeometryEditor.selectVertex, or when a new vertex is created.

InteractionConfiguration.setAllowSelection sets this property.

Implementation

bool get allowVertexSelection {
  return _withThrowingErrorHandler((errorHandler) {
    return runtimecore.RT_InteractionConfiguration_getAllowVertexSelection(
      _handle,
      errorHandler,
    );
  });
}
void allowVertexSelection=(bool value)

Implementation

set allowVertexSelection(bool value) {
  _withThrowingErrorHandler((errorHandler) {
    runtimecore.RT_InteractionConfiguration_setAllowVertexSelection(
      _handle,
      value,
      errorHandler,
    );
  });
}