LayerSceneProperties class final
provides access to scene specific properties.
Scene properties can be retrieved from the GraphicsOverlay and used to set scene specific properties defining the behavior in 3D.
- Implemented types
Constructors
- LayerSceneProperties.new({SurfacePlacement surfacePlacement = SurfacePlacement.drapedBillboarded})
-
Creates a new scene view properties object.
factory
Properties
- altitudeOffset ↔ double
-
The altitude offset from the Scene Properties.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- surfacePlacement ↔ SurfacePlacement
-
The surface placement form the Scene Properties.
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited