MaterialFillSymbolLayer constructor

MaterialFillSymbolLayer({
  1. Color color = Colors.white,
})

Creates a material fill symbol layer with a given color, and default values for color mix mode (ColorMixMode.multiply) and edges (null).

Specifying a white color (default) and default color mix mode (ColorMixMode.multiply) results in original color/texture of the meshes or geometries.

Parameters:

  • color — The color of the material fill symbol layer.