ModelShape enum
The list of built-in 3D shapes (aka primitive shapes) to visualize point geometries in a scene view.
Can be used to create a ModelSymbolLayer from a primitive shape.
Values
- sphere → const ModelShape
-
A sphere.
- cone → const ModelShape
-
A cone.
- cube → const ModelShape
-
A cube.
- cylinder → const ModelShape
-
A cylinder.
- diamond → const ModelShape
-
A diamond.
- tetrahedron → const ModelShape
-
A tetrahedron.
Properties
- coreValue → RT_ModelShape
-
Convert to internal value.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ModelShape> - A constant List of the values in this enum, in order of their declaration.