SceneLayerDataType enum

Identifies data type contained within a scene layer.

Inheritance
Available extensions

Values

unknown → const SceneLayerDataType

The type of the scene layer is unknown.

sceneObject → const SceneLayerDataType

The type of the scene layer is 3D scene objects.

Examples of 3D are building, ground etc. The geometry of the data is a mesh.

point → const SceneLayerDataType

The type of the scene layer is point objects.

integratedMesh → const SceneLayerDataType

The type of the scene layer is an integrated mesh.

Properties

coreValue → RT_SceneLayerDataType
no setter
hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<SceneLayerDataType>
A constant List of the values in this enum, in order of their declaration.