SymbolReferenceProperties class final

Symbol properties that changes how symbols behave when attached to a renderer.

SymbolReferenceProperties contains conditional properties that are not used directly by the symbol but rather by the renderer to change how a symbol is visualized based on the state of the view and the data. For example, SymbolReferenceProperties.minScale and SymbolReferenceProperties.maxScale will be used by class breaks and unique value renderers to determine if a symbol break or unique value is visible at a certain scale. Additional symbols can be assigned as alternate symbols for the renderers. This allows the map author to control which symbol is displayed at certain scales.

Implemented types

Constructors

SymbolReferenceProperties({double minScale = double.nan, double maxScale = double.nan})
Creates a symbol reference properties object with minimum and maximum scales.
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
maxScale double
The maximum scale at which the symbol will be visible.
getter/setter pair
minScale double
The minimum scale at which the symbol will be visible.
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited