AnimationCurve enum
Control how the map view is moved between positions.
Controls how the map view is animated. To play with the easing functions: https://easings.net/.
Constructors
- AnimationCurve()
-
const
Values
- linear → const AnimationCurve
-
Move linear.
- easeInQuad → const AnimationCurve
-
Move in quadratically.
- easeOutQuad → const AnimationCurve
-
Move out quadratically.
- easeInOutQuad → const AnimationCurve
-
Move in and out quadratically.
- easeInCubic → const AnimationCurve
-
Move in cubicly.
- easeOutCubic → const AnimationCurve
-
Move out cubicly.
- easeInOutCubic → const AnimationCurve
-
Move in and out cubicly.
- easeInQuart → const AnimationCurve
-
Move in quartic.
- easeOutQuart → const AnimationCurve
-
Move out quartic.
- easeInOutQuart → const AnimationCurve
-
Move in and out quartic.
- easeInQuint → const AnimationCurve
-
Move in quintic.
- easeOutQuint → const AnimationCurve
-
Move out quintic.
- easeInOutQuint → const AnimationCurve
-
Move in and out quintic.
- easeInSine → const AnimationCurve
-
Move in sine.
- easeOutSine → const AnimationCurve
-
Move out sine.
- easeInOutSine → const AnimationCurve
-
Move in and out sine.
- easeInExpo → const AnimationCurve
-
Move in exponentially.
- easeOutExpo → const AnimationCurve
-
Move out exponentially.
- easeInOutExpo → const AnimationCurve
-
Move in and out exponentially.
- easeInCirc → const AnimationCurve
-
Move in circularly.
- easeOutCirc → const AnimationCurve
-
Move out circularly.
- easeInOutCirc → const AnimationCurve
-
Move in and out circularly.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AnimationCurve> - A constant List of the values in this enum, in order of their declaration.