VectorTileCache class final
A local cache of vector tiles that can be used to create an ArcGISVectorTiledLayer.
Local tile caches are ideal for providing basemaps or less frequently changing contextual layers, where network access is limited or non-existent. You can create and download a vector tile cache onto a device by using an ExportVectorTilesJob, or alternatively you can provision it directly to local storage. Currently the only supported type of cache is the vector tile package (.vtpk). This single file contains all of the tile data files, the source information, a style sheet, and the font and symbol marker resources required to display the map.
You can create an ArcGISVectorTiledLayer from a VectorTileCache and then use it as a basemap or as an operational layer in a map or scene.
- Implemented types
- Mixed in types
Constructors
- VectorTileCache({required Uri fileUri})
-
Create a vector tile cache with the given path.
factory
Properties
- fileUri → Uri?
-
The path to the on disk source file for this vector tile cache.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- loadError → ArcGISException?
-
The load error.
no setterinherited
- loadStatus → LoadStatus
-
The load status.
no setterinherited
-
onLoadStatusChanged
→ Stream<
LoadStatus> -
A stream that reports changes to the
LoadStatus
.no setterinherited - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sourceInfo → VectorTileSourceInfo?
-
Source info.
no setter
- thumbnail → ArcGISImage?
-
Thumbnail.
no setter
Methods
-
cancelLoad(
) → void -
Cancels loading metadata for the object.
inherited
-
load(
) → Future< void> -
Loads the metadata for the object asynchronously.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
retryLoad(
) → Future< void> -
Loads or retries loading metadata for the object asynchronously.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited