ArcGIS Runtime SDK for iOS: <AGSLoadable> Protocol Reference
ArcGIS Runtime SDK for iOS  100.6
<AGSLoadable> Protocol Reference

Description

A protocol adopted by classes whose objects can load data asynchronously, for example, from a remote network location or the local file system. You need to call loadWithCompletion: (AGSLoadable-p) to initiate loading. The loadStatus property reflects the status of the load operation.

Since
100
See also
AGSLoadObjects() which provides convenience for batch loading a group of loadable objects
Inheritance diagram for <AGSLoadable>:
AGSArcGISFeature AGSLoadableBase AGSModelSceneSymbol AGSPictureFillSymbol AGSPictureFillSymbolLayer AGSPictureMarkerSymbol AGSPictureMarkerSymbolLayer AGSPortalItem

Instance Methods

(void) - cancelLoad
 
(void) - loadWithCompletion:
 
(void) - retryLoadWithCompletion:
 

Properties

NSError * loadError
 
AGSLoadStatus loadStatus
 

Method Documentation

§ cancelLoad()

- (void) cancelLoad
required

Cancels loading if it is in progress, otherwise it does nothing. This should be called carefully because other objects could be waiting for loadWithCompletion: or retryLoadWithCompletion: to complete and this will call them all back with the error of NSUserCancelledError

Since
100

§ loadWithCompletion:()

- (void) loadWithCompletion: (nullable void(^)(NSError *__nullable error))  completion
required

Loads data for the object asynchronously. The completion block is invoked upon completion.

You can call this method any number of times, however only one attempt is made to load the data. If it is already loading, it will just continue to load (i.e. not force a reload). If it has already loaded successfully, the completion block will be invoked right away. If it has already failed to load, the completion block will be invoked right away with error previously encountered. This method supports multiple callers and will call them all back on completion. However, each caller's completion block will be invoked once and only once.

Parameters
completionblock that is invoked when object loads successfully or fails to load. An error is passed to the block if the object fails to load.
Note
The completion block is always invoked on the main thread.
Since
100
See also
- cancelLoad to cancel loading
- retryLoadWithCompletion: to force reload

§ retryLoadWithCompletion:()

- (void) retryLoadWithCompletion: (nullable void(^)(NSError *__nullable error))  completion
required

Tries to reload when an object has failed to load. This method should be called judiciously. It should be called when:

  1. you didn't have network connectivity earlier when it failed and you want to retry now that you have connectivity
  2. the server was down earlier when it failed and you want to retry
  3. the request is taking too long and you want to cancel it and retry, in which case you will first call cancelLoad and then this method

If the data hasn't started loading, it will start loading. If it is already loading, it will just continue to load. If it has already loaded successfully, calls back right away. If it has already failed to load, tries again. This method supports multiple callers and will call them all back on completion. However, each caller's completion block will be invoked once and only once.

Parameters
completionblock that is invoked when object loads successfully or fails to load. An error is passed to the block if the object fails to load.
Note
The completion block is always invoked on the main thread.
Since
100

Property Documentation

§ loadError

- (NSError*) loadError
readnonatomicstrong

The error that was encountered during the most recent load operation. Will be nil if the operation succeeded.

Since
100

§ loadStatus

- (AGSLoadStatus) loadStatus
readrequirednonatomicassign

Status of the load operation.

Since
100