LevelLayerDefinition

Defines the properties of the layer that contains floor levels for a floor-aware map or scene. A floor level describes the footprint of each occupiable floor contained in a managed facility.

Since

200.1.0

See also

Constructors

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constructor(layerId: String, levelIdField: String, levelNumberField: String, shortNameField: String, longNameField: String, verticalOrderField: String, facilityIdField: String)

Creates a new LevelLayerDefinition object using the specified Layer.id, level id field, level number field, short name field, long name field, vertical order field, and facility id field.

Types

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object Companion

Properties

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The name of the attribute field that contains each floor level feature's facility identifier (a foreign key to the layer that contains facility features).

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An ID that specifies a layer in the map or scene that contains floor level features.

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The name of the attribute field that contains each floor level feature's unique identifier.

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The name of the attribute field that contains each floor level feature's level number specific to its facility.

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The name of the attribute field that contains each floor level feature's long name.

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The name of the attribute field that contains each floor level feature's short name.

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The name of the attribute field that contains each floor level feature's vertical order. The vertical order defines the order of display in a floor filtering UI component, and it also references the floor levels of an Indoor Positioning System.

Inherited functions

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open override fun toJson(): String

Convert an object to JSON string.