Package-level declarations
Types
A sublayer that contains 3D object or point features representing building components like doors, pipes, or AC units. This sublayer is part of the layer hierarchy of a BuildingSceneLayer either directly or as a member of a BuildingGroupSublayer.
The different types of component sublayers. The sublayer type is provided by the BuildingComponentSublayer.type property.
Defines a set of conditions for filtering the features rendered in a BuildingSceneLayer. A filter uses BuildingFilterBlock objects to define conditions for displaying or hiding components of a BuildingSceneLayer. Only a single filter block may apply to a Feature at a time. The order of filter blocks influences the order in which the filter blocks are applied. For example, if a filter block is using a BuildingWireframeFilterMode that precedes a block that is using a BuildingSolidFilterMode in the collection, features that match both filter blocks will be drawn as wireframe.
Defines a set of conditions that can show or hide components in a BuildingSceneLayer.
Information about the filter mode of the filter block. This is the base class for these types of filter modes:
A group that manages a hierarchy of sublayers. This is used to group BuildingComponentSublayer into disciplines. This sublayer could contain the components in this group and additional groups.
Summary statistics for an individual attribute field in a BuildingSceneLayer.
A building filter mode that renders the building scene features with the original texture.
A sublayer of a BuildingSceneLayer. It represents a building component or group of components.
An enumeration of the available disciplines of a BuildingSublayer.
A building filter mode that renders the building scene features with edges only.
A building filter renders the building scene features with a semi-transparent white color.