Package-level declarations

Types

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A sublayer that contains 3D object or point features representing building components like doors, pipes, or AC units. This sublayer is part of the layer hierarchy of a BuildingSceneLayer either directly or as a member of a BuildingGroupSublayer.

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The different types of component sublayers. The sublayer type is provided by the BuildingComponentSublayer.type property.

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Defines a set of conditions for filtering the features rendered in a BuildingSceneLayer. A filter uses BuildingFilterBlock objects to define conditions for displaying or hiding components of a BuildingSceneLayer. Only a single filter block may apply to a Feature at a time. The order of filter blocks influences the order in which the filter blocks are applied. For example, if a filter block is using a BuildingWireframeFilterMode that precedes a block that is using a BuildingSolidFilterMode in the collection, features that match both filter blocks will be drawn as wireframe.

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Defines a set of conditions that can show or hide components in a BuildingSceneLayer.

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sealed class BuildingFilterMode

Information about the filter mode of the filter block. This is the base class for these types of filter modes:

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A group that manages a hierarchy of sublayers. This is used to group BuildingComponentSublayer into disciplines. This sublayer could contain the components in this group and additional groups.

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Summary statistics for an individual attribute field in a BuildingSceneLayer.

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A building filter mode that renders the building scene features with the original texture.

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A sublayer of a BuildingSceneLayer. It represents a building component or group of components.

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An enumeration of the available disciplines of a BuildingSublayer.

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A building filter mode that renders the building scene features with edges only.

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A building filter renders the building scene features with a semi-transparent white color.