create With Asset Types And Categories
fun createWithAssetTypesAndCategories(costNetworkAttribute: UtilityNetworkAttribute, count: Int, assetTypes: Iterable<UtilityAssetType>, categories: Iterable<UtilityCategory>): UtilityNearestNeighbor
Creates a filter object to return the next n features from the starting point with asset types and categories.
Return
Since
200.1.0
Throws
if the nearest neighbour count is not valid. It must be a positive number